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The Harlequins are the [[Eldar]] followers of [[Cegorach]], the Laughing God. They are the performers and entertainers of the Eldar, the self-appointed protectors of the Eldar's pre-fall history, which they perform in extremely elaborate plays. They are also some of the most dangerous shock-troopers among the Eldar, taking the concept of "break a leg" as far as you would expect in [[Warhammer 40,000]]. As part of their role as self-appointed keepers of history, they also guard the [[Black Library]] from those who would gain entry, allowing only those who have conquered the [[Chaos]] within them to enter. They owe no allegiance to any [[Craftworld]] or [[Dark Eldar]] [[Kabal]], but rather recruit members from all factions, and will fight in the armies on both sides. Hell,  Their only loyalty is to [[Cegorach]], whom they believe has charged them with the "Great Work" of reunifying the Craftworld Eldar, Dark Eldar, and [[Exodite]] Eldar into a single race to fight off [[Slaanesh]]. Despite this, they are allowed free passage through the Craftworlds and [[Commorragh]], because the Craftworld Eldar respect the Harlequins for preserving their history, and through Commorragh because the Dark Eldar <s>are ''too afraid'' to try and stop them</s> find Death Jesters' humor hilarious. It is notable that they do not use the methods to keep their souls safe like the others do - their faith in Cegorach, complete after going through the Trial to become a Harlequin, is enough to keep them safe.
The Harlequins are the [[Eldar]] followers of [[Cegorach]], the Laughing God. They are the performers and entertainers of the Eldar, the self-appointed protectors of the Eldar's pre-fall history, which they perform in extremely elaborate plays. They are also some of the most dangerous shock-troopers among the Eldar, taking the concept of "break a leg" as far as you would expect in [[Warhammer 40,000]]. As part of their role as self-appointed keepers of history, they also guard the [[Black Library]] from those who would gain entry, allowing only those who have conquered the [[Chaos]] within them to enter. They owe no allegiance to any [[Craftworld]] or [[Dark Eldar]] [[Kabal]], but rather recruit members from all factions, and will fight in the armies on both sides. Hell,  Their only loyalty is to [[Cegorach]], whom they believe has charged them with the "Great Work" of reunifying the Craftworld Eldar, Dark Eldar, and [[Exodite]] Eldar into a single race to fight off [[Slaanesh]]. Despite this, they are allowed free passage through the Craftworlds and [[Commorragh]], because the Craftworld Eldar respect the Harlequins for preserving their history, and through Commorragh because the Dark Eldar <s>are ''too afraid'' to try and stop them</s> find Death Jesters' humor hilarious. It is notable that they do not use the methods to keep their souls safe like the others do - their faith in Cegorach, complete after going through the Trial to become a Harlequin, is enough to keep them safe.


Notable as [[xenos]] to the [[Imperium]] as well, since the Harlequins do not restrict their visits to the Eldar - in the Harlequin's view, they must perform their work for anyone and everyone who may benefit and learn the lessons from The Fall, and along the way inspire a little more hope for the galaxy. Thus Harlequin troupes are a frequent sight on Imperial worlds, and exceptionally among xenos, the Imperium allows the Harlequin traveling bands full access to their worlds, as even the [[High Lords of Terra]] feel that one can only benefit from the beautiful plays. Its unknown if Harlequins have fought with Imperial units in the past, but that is [[heresy]] anyways. Elaborate in form, but simple in message, the plays allow humans to understand the [[|Chaos|Great Enemy]] and what can be done. Its fortunate at least humans listen since any attempts to play on [[Tau]] worlds are met with an endless earful and counters about the fucking [[Greater Good]]. Doubtful they have played on [[Necron]] tombs either. Don't even fucking ask if they play on [[Ork]] worlds (they probably do, but have to modify the dialogue to grunting).
Notable as [[xenos]] to the [[Imperium]] as well, since the Harlequins do not restrict their visits to the Eldar - in the Harlequin's view, they must perform their work for anyone and everyone who may benefit and learn the lessons from The Fall, and along the way inspire a little more hope for the galaxy. Thus Harlequin troupes are a frequent sight on Imperial worlds, and exceptionally among xenos, the Imperium allows the Harlequin traveling bands full access to their worlds, as even the [[High Lords of Terra]] feel that one can only benefit from the beautiful plays. Its unknown if Harlequins have fought with Imperial units in the past, but that is [[heresy]] anyways. Elaborate in form, but simple in message, the plays allow humans to understand the [[Chaos|Great Enemy]] and what can be done. Its fortunate at least humans listen since any attempts to play on [[Tau]] worlds are met with an endless earful and counters about the fucking [[Greater Good]]. Doubtful they have played on [[Necron]] tombs either. Don't even fucking ask if they play on [[Ork]] worlds (they probably do, but have to modify the dialogue to grunting).


An interesting note on their plays, only a Solitaire (those delicious women off to the side) can play the role of [[Slaanesh]]. Generally even loners among the Harlequin, they do not usually travel with a Troupe permanently. Incredibly powerful (even amongst the already crazy powerful Harlequin), the Solitaires are also an anti-psychic madhouse, inspiring madness like [[blanks]] do, and even Eldar psykers feel incredibly depressed in their presence. The truth about their condition is, sadly, even more [[grimdark]]. Unlike the others, who are protected by their faith, the Soliatires are already doomed to be devoured by Slaanesh once they die - this is perhaps what allows them to play Her role in the first place. The only hope they have is [[Cegorach]]'s last trump card, wherein is allowed to challenge She Who Thirsts for their souls. [[grimdark|He does not always win]].
An interesting note on their plays, only a Solitaire (those delicious women off to the side) can play the role of [[Slaanesh]]. Generally even loners among the Harlequin, they do not usually travel with a Troupe permanently. Incredibly powerful (even amongst the already crazy powerful Harlequin), the Solitaires are also an anti-psychic madhouse, inspiring madness like [[blanks]] do, and even Eldar psykers feel incredibly depressed in their presence. The truth about their condition is, sadly, even more [[grimdark]]. Unlike the others, who are protected by their faith, the Soliatires are already doomed to be devoured by Slaanesh once they die - this is perhaps what allows them to play Her role in the first place. The only hope they have is [[Cegorach]]'s last trump card, wherein is allowed to challenge She Who Thirsts for their souls. [[grimdark|He does not always win]].

Revision as of 11:39, 25 May 2013

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The Harlequins are the Eldar followers of Cegorach, the Laughing God. They are the performers and entertainers of the Eldar, the self-appointed protectors of the Eldar's pre-fall history, which they perform in extremely elaborate plays. They are also some of the most dangerous shock-troopers among the Eldar, taking the concept of "break a leg" as far as you would expect in Warhammer 40,000. As part of their role as self-appointed keepers of history, they also guard the Black Library from those who would gain entry, allowing only those who have conquered the Chaos within them to enter. They owe no allegiance to any Craftworld or Dark Eldar Kabal, but rather recruit members from all factions, and will fight in the armies on both sides. Hell, Their only loyalty is to Cegorach, whom they believe has charged them with the "Great Work" of reunifying the Craftworld Eldar, Dark Eldar, and Exodite Eldar into a single race to fight off Slaanesh. Despite this, they are allowed free passage through the Craftworlds and Commorragh, because the Craftworld Eldar respect the Harlequins for preserving their history, and through Commorragh because the Dark Eldar are too afraid to try and stop them find Death Jesters' humor hilarious. It is notable that they do not use the methods to keep their souls safe like the others do - their faith in Cegorach, complete after going through the Trial to become a Harlequin, is enough to keep them safe.

Notable as xenos to the Imperium as well, since the Harlequins do not restrict their visits to the Eldar - in the Harlequin's view, they must perform their work for anyone and everyone who may benefit and learn the lessons from The Fall, and along the way inspire a little more hope for the galaxy. Thus Harlequin troupes are a frequent sight on Imperial worlds, and exceptionally among xenos, the Imperium allows the Harlequin traveling bands full access to their worlds, as even the High Lords of Terra feel that one can only benefit from the beautiful plays. Its unknown if Harlequins have fought with Imperial units in the past, but that is heresy anyways. Elaborate in form, but simple in message, the plays allow humans to understand the Great Enemy and what can be done. Its fortunate at least humans listen since any attempts to play on Tau worlds are met with an endless earful and counters about the fucking Greater Good. Doubtful they have played on Necron tombs either. Don't even fucking ask if they play on Ork worlds (they probably do, but have to modify the dialogue to grunting).

An interesting note on their plays, only a Solitaire (those delicious women off to the side) can play the role of Slaanesh. Generally even loners among the Harlequin, they do not usually travel with a Troupe permanently. Incredibly powerful (even amongst the already crazy powerful Harlequin), the Solitaires are also an anti-psychic madhouse, inspiring madness like blanks do, and even Eldar psykers feel incredibly depressed in their presence. The truth about their condition is, sadly, even more grimdark. Unlike the others, who are protected by their faith, the Soliatires are already doomed to be devoured by Slaanesh once they die - this is perhaps what allows them to play Her role in the first place. The only hope they have is Cegorach's last trump card, wherein is allowed to challenge She Who Thirsts for their souls. He does not always win.