Age of Sigmar/Tactics/Destruction/Sons of Behemat: Difference between revisions
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**1 Mega-Gargant, 3 Mancrushers | **1 Mega-Gargant, 3 Mancrushers | ||
**1 Mega-Gargant, 2 Mancrushers, 1 CP | **1 Mega-Gargant, 2 Mancrushers, 1 CP | ||
{{Age_of_Sigmar_Tactics}} | {{Age_of_Sigmar_Tactics}} |
Revision as of 16:13, 7 July 2020
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Grand Alliance Destruction
Sons of Behemat |
[[File:|290px]] ' |
Three new, MASSIVE THICC BOIS, the biggest plastic GW kit so far, able to stare Archaon in the eye while he's on Dorghar; plus some regular gargants; are ready stomp on your face.
Why do you want to play them
'Cuz they are fucken GIANTS. Chicks dig drunken giants.
Pros
- Ultra elite army. Min six models, max ten.
- Painting them should be no problem in short time, plus, you can customize them as you want. Seriously, given how they are basically oversized fa/tg/uys, you can paint them and put bits from other kits on them.
- Rending attacks everywhere.
- They can be Allies with any faction, no matter the Alliance (but you can't ally anything into SoB)
- Single model units are immune to bravery checks.
- No allies, no wizards, no endless spells, no battalions, no faction scenery.
- If you thought Nurgle was EXTRA THICC...
Cons
- Everyone is a MONSTER, so good luck surviving specialist monster hunters. Other Destruction factions, specially Bonesplitterz and Beastclaw Raiders, will be your bane.
- No allies, no wizards, no endless spells, no battalions, no faction scenery.
- Despite being ultra elite, there's no one drop option. You'll always have at least four drops.
- Hope you weren't planning on playing objectives.
Warscrolls
Leaders
- Gatebreaker Mega-Gargant (490)
- Kraken-eater Mega-Gargant (490)
- Warstomper Mega-Gargant (480)
Battleline
Battleline in Sons of Behemat army and not counted as behemoth. Maximum sized units count as 3 battleline units
- Mancrusher Gargants (180/480, min 1, max 3)
Behemoth
- Bonegrinder (?)
Battalions
None.
Allies
None.
Tactics
List Building
With SoB alliance you don't have much choice
2000 points
- Exactly 4 choices to make (one for each 500 point "slot")
- Min 6 models, max 10 models.
- Min 1920 points (or 1970 if you buy a CP), max 2000 points.
- Possible lists:
- 3 Mancrushers, 3 Mega-Gargants
- 6 Mancrushers, 2 Mega-Gargants
- 9 Mancrushers, 1 Mega-Gargant
- Mancrushers: One set of three can be split however you like, the rest must be taken in threes.
1000 points
- Possible lists:
- 1 Mega-Gargant, 3 Mancrushers
- 1 Mega-Gargant, 2 Mancrushers, 1 CP
Age of Sigmar Tactics Articles | ||
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General Tactics | ||
Order | ||
Chaos | ||
Death | ||
Destruction | ||
Others |