Infinity/N4 Tactics/F.R.R. Merovingenne: Difference between revisions

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===Light Infantry===
===Light Infantry===
*'''Wardrivers, Mercenary Hackers:''' The name describes them pretty well. Both profiles are cheap hackers, although you gotta pay 1 SWC and two more points to let the Wardriver have an actual HD.
*'''Knauf, Outlaw Sniper:''' While MSV1 snipers weren't that attractive in N3 the Outrage poster boy turned a whole lot hotter. BS (+1B) and Shock is nasty, and MIM (-3) makes using him a bit safer. Besides that he's not doing much, but that trait also keeps him at an affordable price.
*'''Warcors:''' 3pts for an irregular Flashpulse ARO. Fit them into your list whenever you got the slot and points, they're well worth it.


===Medium Infantry===
===Medium Infantry===

Revision as of 07:57, 20 August 2021

An overview for faction units and tactics in N4.

Why Play FACTION?

Faction Features

Special Skills

==Weapons and Equipment

Units Overview

Light Infantry

  • Wardrivers, Mercenary Hackers: The name describes them pretty well. Both profiles are cheap hackers, although you gotta pay 1 SWC and two more points to let the Wardriver have an actual HD.
  • Knauf, Outlaw Sniper: While MSV1 snipers weren't that attractive in N3 the Outrage poster boy turned a whole lot hotter. BS (+1B) and Shock is nasty, and MIM (-3) makes using him a bit safer. Besides that he's not doing much, but that trait also keeps him at an affordable price.
  • Warcors: 3pts for an irregular Flashpulse ARO. Fit them into your list whenever you got the slot and points, they're well worth it.

Medium Infantry

Heavy Infantry

Tactical Armor Gear

Remotes

Warband

Skirmishers