Iron Kingdoms: Difference between revisions

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The Iron Kingdoms are a magical place, where the dwarves are clean-shaven, the elves have beards, orcs are gone and goblins, trolls, and ogres are all PC races.  Also, where guns and steam-engines are gaining a foot-hold right alongside magic and swords.
The Iron Kingdoms are a magical place, where the dwarves are clean-shaven, the elves have beards, orcs are gone and goblins, trolls, and ogres are all PC races.  Also, where guns and steam-engines are gaining a foot-hold right alongside magic and swords.
== Nations/Factions ==
[[Cygnar]]
[[Khador]]
[[Protectorate of Menoth]]
[[Cryx]]
[[Retribution of Scyrah]]
[[Convergence of Cyriss]]
[[Mercenaries]]
[[Troll-kin]]
[[Skorne]]
[[Circle Orboros]]
[[Legion of Everblight]]
[[category:wargames]][[category:roleplaying]]
[[category:wargames]][[category:roleplaying]]

Revision as of 17:32, 8 August 2013

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The Iron Kingdoms are a fantasy setting created by Privateer Press. The setting supports a tabletop RPG game and two miniature games: Warmachine and Hordes. Soon, there will also be a Warmachine: Tactics game, which is basically XCOM with Warjacks.

The Iron Kingdoms are a magical place, where the dwarves are clean-shaven, the elves have beards, orcs are gone and goblins, trolls, and ogres are all PC races. Also, where guns and steam-engines are gaining a foot-hold right alongside magic and swords.


Nations/Factions

Cygnar Khador Protectorate of Menoth Cryx Retribution of Scyrah Convergence of Cyriss Mercenaries Troll-kin Skorne Circle Orboros Legion of Everblight