Kingdoms of Ind: Difference between revisions

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1d4chan>Zrayz10
Added a TINY bit more info
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They have spices.<br>
They have spices.<br>
They have way too many gods none of whom are of plot significance.<br>
They have to deal with tiger [[beastmen]].<br>
They trade the spices.<br>
They trade the spices.<br>
No one cares about ind<br>
No one cares about ind<br>
{{NotStub}}
{{NotStub}}
{{Regions and areas of the Old World}}
{{Regions and areas of the Old World}}

Revision as of 15:47, 4 February 2021

They have spices.
They have way too many gods none of whom are of plot significance.
They have to deal with tiger beastmen.
They trade the spices.
No one cares about ind
This is NOT a stub, that's all there is to know.

Regions and Areas of the Warhammer World
Areas of The Old World: The Empire of Man - Bretonnia - Albion - Estalia - Tilea - Kislev - Norsca - Border Princes - Worlds Edge Mountains - Karak Eight-Peaks
Areas of The New World: Naggaroth - Lustria
Areas of The Eastern Lands: Cathay - Nippon - Ogre Kingdoms - Dark Lands - Kingdoms of Ind - Khuresh - Eastern Steppes
Areas of The Southlands: Nehekhara - Araby - Badlands - Marshes of Madness
Other Areas of the world: Ulthuan - Athel Loren - Chaos Wastes - Skavenblight - Lost Isles of Elithis
Main bodies of Water: The Great Ocean - The Far Sea - The Sea of Dread - Inner Sea of Ulthuan