Kings of War/Tactics/Elves: Difference between revisions
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→War Engines: Added war engine entry |
→Hero: Added some hero units |
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*'''Argus Rodinar:''' | *'''Argus Rodinar:''' | ||
*'''Army Standard Bearer:''' | *'''Army Standard Bearer:''' Your basic Inspiring hero. Can take a horse. A good source of Inspiring as this one is even cheaper than a prince, although it cannot take a Sabre-Toothed Pussycat if you were hoping for one. Stick him behind your lines and get that re-roll. | ||
*'''Dragon Kindred Lord:''' | *'''Dragon Kindred Lord:''' | ||
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*'''Drakon Rider Lord:''' | *'''Drakon Rider Lord:''' | ||
*'''Elven King:''' | *'''Elven King:''' An upgraded version of a prince. For double the points of a prince you gain Inspiring. You get the same options as prince, but given that you're paying double the cost for a small upgrade you're better served just getting a prince. | ||
*'''Elven Mage:''' | *'''Elven Mage:''' The elven bare bones caster. Comes standard with Heal (3), but can buy any spell currently in the game. Fireball (10) is one of the better choices available. Can be mounted on a horse like most of your heroes. Can also take a Sabre-Toothed Pussycat, if the spells aren't enough bang for your buck. With the customization options with regards to spell choice, mages are a routine choice for the army. | ||
*'''Elven Prince:''' | *'''Elven Prince:''' Your basic hero. A prince has Crushing Strength (1) and can be upgraded to take a Sabre-Toothed Pussycat and/or put on a horse. Not spectacular by any means, but cheap if you need a hero. | ||
*'''Forest Warden:''' | *'''Forest Warden:''' | ||
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*'''The Green Lady:''' | *'''The Green Lady:''' | ||
*'''Tree Herder:''' | *'''Tree Herder:''' | ||
===Infantry=== | ===Infantry=== |
Revision as of 03:36, 3 September 2015
Why Play Elves
Why indeed?
Army Special Rules
- Battle Hardened: All units have Elite unless otherwise noted, granting a re-roll to all to hit rolls of 1.
- Elven Sabre-Toothed Pussycat: Units that take an elven sabre-toothed pussycat gain a 12" shooting attack that can be used once per game. This attack can be used against heroes, infantry, monsters, or war engines, which is a large swath of what you'll be facing. You get 5 dice with this attack that hit on a 4+ and wound like normal with Piercing (1). Any successful wounds then grant you the same number of dice to repeat this process until you fail to wound again.
Unit Analysis
Hero
- Argus Rodinar:
- Army Standard Bearer: Your basic Inspiring hero. Can take a horse. A good source of Inspiring as this one is even cheaper than a prince, although it cannot take a Sabre-Toothed Pussycat if you were hoping for one. Stick him behind your lines and get that re-roll.
- Dragon Kindred Lord:
- Drakon Rider Lord:
- Elven King: An upgraded version of a prince. For double the points of a prince you gain Inspiring. You get the same options as prince, but given that you're paying double the cost for a small upgrade you're better served just getting a prince.
- Elven Mage: The elven bare bones caster. Comes standard with Heal (3), but can buy any spell currently in the game. Fireball (10) is one of the better choices available. Can be mounted on a horse like most of your heroes. Can also take a Sabre-Toothed Pussycat, if the spells aren't enough bang for your buck. With the customization options with regards to spell choice, mages are a routine choice for the army.
- Elven Prince: Your basic hero. A prince has Crushing Strength (1) and can be upgraded to take a Sabre-Toothed Pussycat and/or put on a horse. Not spectacular by any means, but cheap if you need a hero.
- Forest Warden:
- Master Hunter:
- Noble War Chariot:
- The Green Lady:
- Tree Herder:
Infantry
- Hunters of the Wild:
- Kindred Archers:
- Kindred Gladestalkers:
- Kindred Tallspears:
- Palace Guard:
- Therennian Sea Guard:
Large Infantry
- Forest Shamblers: Big treeman. These are not Elite, but they do have Crushing Strength (1), Pathfinder, Shambling, and Vanguard. Their Vanguard move is 12" and couples with Pathfinder, making them quite mobile for large infantry.
Cavalry
- Silverbreeze Cavalry:
- Stormwind Cavalry:
Large Cavalry
- Drakon Riders:
- War Chariots:
Monsters
- Dragon Breath:
War Engines
- Bolt Thrower: Your only war engine. This one has Blast (D3) with Piercing (2) and the standard reload rules. Not spectacular by any means, but it is your only available option on this front. Both gladestalkers and archers can fill a similar role if you deploy them right, although this is cheaper and easier to reliably use.
Tactics
Tactica here.