Last Stand - Necron Overlord: Difference between revisions
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==Armor== | ==Armor== | ||
*'''base | *'''base Armour''' - ''Default'' | ||
**Armor Rating: | **Armor Rating: 50 | ||
***Default Armor. It fails at everything and should never be used. | ***Default Armor. It fails at everything and should never be used. | ||
Line 14: | Line 14: | ||
several various scythes and staves | several various scythes and staves | ||
*'''base weapon''' - ''Default'' | *'''base weapon''' - ''Default'' | ||
**One-handed Melee Weapon | **One-handed Melee Weapon, can only be replaced | ||
** ?? DPS | ** ?? DPS | ||
***Stereotypical default weapon that | ***Stereotypical default weapon that stereo typically sucks. | ||
*'''Staff of the Obelisk''' - ''Default'' | |||
**One-handed Ranged staff | |||
** 5.1 DPS | |||
trait Armour piercing | |||
trait: area of effect | |||
+35 hp | |||
***high melee damage and fires multiple AoE projectiles | |||
*'''Celestial staff''' - ''Default'' | |||
**two handed ranged staff | |||
** 20.7 DPS | |||
Trait: Armour piercing | |||
trait: Rush of Battle | |||
+15 Energy | |||
+15 Health | |||
***high RoF and lowers cooldowns with each successful strike | |||
*'''Warscythe of Extinction''' - ''Default'' | |||
**Two-Handed Melee weapon | |||
** 14.6 DPS | |||
trait: Armorbane (the fire rises) | |||
trait: Unshakable | |||
ability: Necrotic barrier - makes an impassable wall that damages nearby units | |||
+1.0 energy regen | |||
***kills shit | |||
==Accessories== | ==Accessories== | ||
*'''mindshackle scarabs''' - ''default'' | |||
**Ability: mindshackle scarabs | |||
***takes a squad | |||
*'''Glyph of living metal''' - ''NOT default'' | |||
** +90 health | |||
+3.0 Health Regen | |||
***makes you tank | |||
*'''nano scarabs''' - ''default'' | |||
**Ability: nano scarab repairs | |||
***heals fast: small bullet immunity | |||
*'''Glyph of the Implacable''' - ''default'' | |||
**+100 Armour | |||
***also makes you tank | |||
*'''Glyph of tombs''' - ''default'' | |||
**+85 energy | |||
***makes you vigorous | |||
*'''Glyph of wrath''' - ''lvl 1'' | |||
**Ability: swift | |||
***makes you go fasta! | |||
==Commander Items== | ==Commander Items== | ||
*'''base commander item''' | |||
** Armour rating +50 | |||
*** | |||
*'''something that unlocks lvl 5''' - ''Level 5'' | *'''something that unlocks lvl 5''' - ''Level 5'' | ||
**Ability: something else | **Ability: something else | ||
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== Builds == | == Builds == | ||
none yet | none yet, probably some VERY tanky ones | ||
{{Template:LastStand-Heroes}} | {{Template:LastStand-Heroes}} | ||
[[Category:Necrons]] | [[Category:Necrons]] |
Revision as of 03:55, 11 March 2016
The Necron overlord is the Last Stand Hero of the Necrons.
SOMEONE UNLOCK ALL THE ITEMS AND ADD THEIR INFO AND WHATNOT
Overview
The necron overlord is a paragon of death, as will reap this on the battlefield
Armor
- base Armour - Default
- Armor Rating: 50
- Default Armor. It fails at everything and should never be used.
- Armor Rating: 50
Weapons
several various scythes and staves
- base weapon - Default
- One-handed Melee Weapon, can only be replaced
- ?? DPS
- Stereotypical default weapon that stereo typically sucks.
- Staff of the Obelisk - Default
- One-handed Ranged staff
- 5.1 DPS
trait Armour piercing trait: area of effect +35 hp
- high melee damage and fires multiple AoE projectiles
- Celestial staff - Default
- two handed ranged staff
- 20.7 DPS
Trait: Armour piercing trait: Rush of Battle +15 Energy +15 Health
- high RoF and lowers cooldowns with each successful strike
- Warscythe of Extinction - Default
- Two-Handed Melee weapon
- 14.6 DPS
trait: Armorbane (the fire rises) trait: Unshakable ability: Necrotic barrier - makes an impassable wall that damages nearby units +1.0 energy regen
- kills shit
Accessories
- mindshackle scarabs - default
- Ability: mindshackle scarabs
- takes a squad
- Ability: mindshackle scarabs
- Glyph of living metal - NOT default
- +90 health
+3.0 Health Regen
- makes you tank
- nano scarabs - default
- Ability: nano scarab repairs
- heals fast: small bullet immunity
- Ability: nano scarab repairs
- Glyph of the Implacable - default
- +100 Armour
- also makes you tank
- +100 Armour
- Glyph of tombs - default
- +85 energy
- makes you vigorous
- +85 energy
- Glyph of wrath - lvl 1
- Ability: swift
- makes you go fasta!
- Ability: swift
Commander Items
- base commander item
- Armour rating +50
- Armour rating +50
- something that unlocks lvl 5 - Level 5
- Ability: something else
- probably useful
- Ability: something else
- something that unlocks lvl 10 - Level 10
- Ability: something else, probably resurrection orb
- probably useful
- Ability: something else, probably resurrection orb
- something that unlocks lvl 20 - Level 20
- Ability: something else, probably nightbringer summon
- probably useful
- Ability: something else, probably nightbringer summon
Progression
shoot things, cleave things, get bigger cleavers, cleave more things.
Tactics and Strategy
- On Achievements:
- something about reaping (Which unlocks an item) is a simple one. Just grind and if you have a good team you will have it done within 10 matches
Hell, if you have a BAD team youll have it done in around 10
- grab me the paddles: cron edition (Which unlocks a different item) requires the necron to use the ressurection orb to revive either two allies, or an ally and himself simultaneously, twice in a single match
Builds
none yet, probably some VERY tanky ones
The heroes of Last Stand |
---|
Space Marine Captain - Chaos Sorcerer - Eldar Farseer - Hive Tyrant Lord General - Ork Mekboy - Tau Commander - Necron Overlord |