Lord Commissar: Difference between revisions

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''"Its me versus a [[Khaine|shred of their god!]]"''<br>
''"Its me versus a [[Khaine|shred of their god!]]"''<br>
— LORD Commissar Bern, showing everyone that deeds are just as great a motivator as a laspistol to the head.
— LORD Commissar Bern, showing everyone that deeds are just as great a motivator as a laspistol to the head.


[[File:99800105003_LordCommissarNEW01.jpg|270px|right|thumb|A Lord Commissar, for when you need a bigger hat to showcase how much you like BLAMMING your own subordinates.]]
[[File:99800105003_LordCommissarNEW01.jpg|270px|right|thumb|A Lord Commissar, for when you need a bigger hat to showcase how much you like BLAMMING your own subordinates.]]

Revision as of 19:41, 30 September 2017

"Its me versus a shred of their god!"
— LORD Commissar Bern, showing everyone that deeds are just as great a motivator as a laspistol to the head.

A Lord Commissar, for when you need a bigger hat to showcase how much you like BLAMMING your own subordinates.

Lord Commissars are an upgrade and a step up to your typical red capped trigger happy motherfucker. Lord Commissars exemplify power and bravery, making them natural leaders with a reputation for turning the tide of battle, snatching victory from the jaws of defeat, they are usually promoted to this esteemed rank after displaying exemplary battlefield service. The battlefield heroics of a Lord-Commissar are often the stuff of legends to the average Guardsman. Like all Commissars they lead by example and they are always the first to step up to the firing line ready to repel an enemy assault.

A Lord Commissar appeared in Dawn of War II and was perhaps most recognized for barely (If at all) getting any line in the Imperial Guard campaign other then just standing behind Sergeant Merrick and pretending (And Failing) to look like he is in charge of keeping Merrick in check. This is likely because the campaign was written for the Space Marines and the voiceless "The Ancient" with the Guard being shoehorned in their plot if you pick them. Pointing this out is a Blamable offense, wait I just did poi-:*BLAM* . Despite his near pointlessness in the plot, he is one of the main hero units for the guard faction and he provides several neat buffs in multiplayer.

He is also noted from taking a meme and canonizing it in game. (For those who do not know, he is the one who literally said "Drive me closer! I want to hit them with my sword!)

Because of their 'eliteness', Lord Commissars are often grouped with the Militarum Tempestus where they can oversee and help provide firing support to the glory boys in blue. They act as a command unit and provide some decent leadership buffs. However due to the general lower model count for the Militarum Tempestus, it is ill-advised to actually Blam a model in the first place. Thus, Lord Commissars act more as a supplementary command unit to make them more survivable.

The fact that the Command-Vox Net provides excellent morale to most of the Scion army means that these guys' morale-boosting abilities are not really needed, and the fact that they cannot give orders means that they are a very inferior choice to a Tempestus Command Squad.


Forces of the Militarum Tempestus
Command: Tempestor Prime - Lord Commissar
Commissar - Tempestus Command Squad
Troops: Stormtrooper
Naval Security: Voidsmen - Imperial Navy Breachers
Gheistskull
Vehicles: Taurox - Taurox Prime - CAT - Chimera
Flyers: Valkyrie - Vendetta
Seacraft: Ignis Purgatio-class Oceanic Battleship
Spacecraft: Devourer Dropship
Allies: Imperial Guard - Inquisition