M-Force: Difference between revisions

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The overall M-Force organisation is international in scope, and the act of monster hunting is treated as a necessary evil that is just a fact of life.  Because the world of M-Force is part of a larger Hex Games Ficton (which includes almost-forgotten products like ''Galaxikhan Attacks!'') there are several other agencies detailed that have an interest in protecting the world from similar threats.  And history about the organisation, and key people who have shaped it and the larger world.  It could be argued there is in fact ''too much'' detail for what could be a simple monster bashing game, but it could equally be argued that there is no such thing as too much detail in [[RPG|role-playing games]].
The overall M-Force organisation is international in scope, and the act of monster hunting is treated as a necessary evil that is just a fact of life.  Because the world of M-Force is part of a larger Hex Games Ficton (which includes almost-forgotten products like ''Galaxikhan Attacks!'') there are several other agencies detailed that have an interest in protecting the world from similar threats.  And history about the organisation, and key people who have shaped it and the larger world.  It could be argued there is in fact ''too much'' detail for what could be a simple monster bashing game, but it could equally be argued that there is no such thing as too much detail in [[RPG|role-playing games]].
==Gallery==
<gallery>
Image:M-ForceRetardCondones.jpg|Condoms that are not the same thing as this game. Genuinely have the word "Retard" on them.
</gallery>

Revision as of 13:33, 27 May 2018

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M-Force: Monster Hunting in the 21st Century
RPG published by
Hex Games
Rule System Modified QAGS
Authors Leighton Connor
First Publication 2002


M-Force: Monster Hunting in the 21st Century is a monster hunting game set in modern times, where players assume the role of M-Force agents set to defend the world from everyday super-normal threats. It should not be mistaken for the Yu-Gi-Oh card M Force, a range of over-priced watches, or the series of condoms available from Genomma Lab Internacional.

System

The system is a modified version of QAGS (the Quick Ass Game System), which is a generic system by the same people, because if there's anything the hobby needs more of it's all-purpose systems.

Setting

The world of M-Force is one where monsters have been lurking in the shadows since prehistoric times, the human populace crowding together for protection. The setting treats this with some depth, with history of monster hunting through the ages detailed, and something called the Hunt-Ray curve which describes the waxing and waning of monster-based phenomenon over time. (Not to be confused with Ray Hunt[1], who is "...here for the horse - to help him get a better deal").

The overall M-Force organisation is international in scope, and the act of monster hunting is treated as a necessary evil that is just a fact of life. Because the world of M-Force is part of a larger Hex Games Ficton (which includes almost-forgotten products like Galaxikhan Attacks!) there are several other agencies detailed that have an interest in protecting the world from similar threats. And history about the organisation, and key people who have shaped it and the larger world. It could be argued there is in fact too much detail for what could be a simple monster bashing game, but it could equally be argued that there is no such thing as too much detail in role-playing games.

Gallery