Age of Sigmar/Tactics/Old/Warscrolls Compendium/Daemons: Difference between revisions
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===Heroes=== | ===Heroes=== | ||
'''Herald:''' As Choppy as can be expected off most hero's the Herald comes with a bit of a meh worthy weapon. at 4 attacks,3+/3+/-1/1 the blade of blood isnt going to win any "best weapon evah" awards and with a fairly average statline, neither is the herald for the "best hero evah" Like All bloodletters or khorne equivilents though your big bloodletter comes with the decapitating strike ability, meanign they might just mortal wound their way to victory. These guys are very tag team with the rest of the khorne units in your army, letting you fight two combats for the price of one! | |||
===Troops=== | ===Troops=== |
Revision as of 21:08, 12 August 2015
Same shit from Fantasy and 40K, just in a new setting
Daemons of Chaos summary
Daemons of Chaos Warscrolls
Forenote: The following section will be arranged with similar units and formations being grouped together for easier reading.
This is by no means a complete guide. Also due to the relatively recent release of Age of Sigmar, most of this is based on theory. Take everything with a grain of salt.
Khorne
Named Characters
Heroes
Herald: As Choppy as can be expected off most hero's the Herald comes with a bit of a meh worthy weapon. at 4 attacks,3+/3+/-1/1 the blade of blood isnt going to win any "best weapon evah" awards and with a fairly average statline, neither is the herald for the "best hero evah" Like All bloodletters or khorne equivilents though your big bloodletter comes with the decapitating strike ability, meanign they might just mortal wound their way to victory. These guys are very tag team with the rest of the khorne units in your army, letting you fight two combats for the price of one!
Troops
Nurgle
Plaguebearrer heroes are the keys to make a Nurgle army works since they buff almost every unit.
Named Characters
Epidemius: A boosted herald that give benefits to every Nurgle unit on the battlefield based on the number of models slain. Keep it hidden.
Heroes
Great Unclean One: Your greater daemon and the only choice you have to evoke other units. Your standard general on bigger games (90+ wounds). Hard to kill and one of the best attacker of the Nurgle army.
Herald of Nurgle: Your gamechanger. You will need at least two of these to sheperd your units properly.
Troops
Plaguebearers of Nurgle: Basic Nurgle troop. Really hard to kill but not so good in melee (average of 0,33 damages). Take 20 to 30 in every unit to make them harder to be hit.
Plague Drones of Nurgle: Your flyers.
Nurglings: These things are weak: no save but they heal every wounded model at the end of the turn and low damage (average of 0,55 per model) but if you manage to inflict a wound they could do D3 mortal wounds after a 5+ roll. Skip or use only as wizards/priests/warmachines with high save hunters. Also, they cannot be summoned.
Beasts of Nurgle: With an average of 1,82 damages per model, the Beast of Nurgle it's fast but not exactly strong; it compensate for that with the chance of damaging nearby models on a roll of 6.
Tzeentch
Named Characters
Heroes
Troops
Slaanesh
Named Characters
Heroes
Troops
Neutral
Named Characters
Heroes
Troops
Formations
Army Building
Nurgle
At 30 wounds you should go for something easy and straightforward:
-1 Herald of Nurgle
-10 Plaguebearers of Nurgle
-3 Plague Drones of Nurgle
At 60 wounds it's time to expand your Plaguebearer unit to make the army work well.
-1 Herald of Nurgle
-28 Plaguebearers of Nurgle
-3 Plague Drones of Nurgle
-3 Nurglings
To go at 90 wounds you can add a Great Unclean One, a Beast of Nurgle, Epidemius and other 7 plaguebearers.
External links
Rules are here [1]