Monk: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
No edit summary
No edit summary
Line 8: Line 8:
With the proper feats and items, you can turn any Monk into a veritable machine of death, destruction, and holy Jesus fucking Christ fists.  Hint:  The tripping line of feats + spiked chain.
With the proper feats and items, you can turn any Monk into a veritable machine of death, destruction, and holy Jesus fucking Christ fists.  Hint:  The tripping line of feats + spiked chain.


But you're better off using a Swordsage, in every way.
But you're better off using a <del>Swordsage</del> pretty much any other class, in every way.


[[category: Dungeons & Dragons]]
[[category: Dungeons & Dragons]]

Revision as of 12:46, 29 July 2009

This article related to Dungeons & Dragons is a stub. You can help 1d4chan by expanding it
The Monk class, as it appeared in the D&D 3rd edition Player's Handbook.

A monk is a member of a monastic order. In Europe this usually refers to robe-clad monastery-dwelling catholic priest devoted to a life of solitude and prayer (depending on the order, really).

In gaming, the term "Monk" usually refers to the Asian version of a monastery dweller, whereas the medieval European monk idea is more in line with the Cleric class. This is thanks to D&D, which introduced the Monk class as a martial arts expert, much in line with kung-fu movies where people dance on bamboo leaves while beating each other up with super-fast punches and kicks.

However, even the western monk has some things in common with the martial-artist stereotype, as they were often portrayed as burly men, like Robin Hood's companion Friar Tuck.

With the proper feats and items, you can turn any Monk into a veritable machine of death, destruction, and holy Jesus fucking Christ fists. Hint: The tripping line of feats + spiked chain.

But you're better off using a Swordsage pretty much any other class, in every way.