Night Shift: Difference between revisions

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'''Fiasco'''
'''Fiasco'''
* [https://img.4plebs.org/boards/tg/image/1394/84/1394848071900.pdf Setting Tables]
* [https://img.4plebs.org/boards/tg/image/1394/84/1394848071900.pdf Setting Tables]
'''FATE'''
* [https://docs.google.com/document/d/12_HQV0oleyCFZ9Ojt8Gzrm7qBbrlhQiW7KoPZvp8Ax4 Character Creation / Skill list]
* [https://docs.google.com/document/d/18J5TSgJeSPJPlEdvHwaO1wbVgQdnmULr0BncHcNu1Zs Station Aspects]
* [https://docs.google.com/document/d/1O_vkeCzAh6QfqJLqAoJxXM7_00jopeJ0XEtuP9kr_94 Premade Characters]
* [https://docs.google.com/document/d/1Y_Ib9IXkl3hoeaMmeLgwK-CDmW-hHCNoxgiPZ4hBPD8 Example Scenario]


== Compiled Resources ==
== Compiled Resources ==

Revision as of 22:44, 30 August 2018

"Welcome to the Night Shift: Minimum Wage, Maximum Weird."

The Night Shift is a setting and resources for running a horror-game. It is the brainchild of a collaboration of some anons on /tg/. Players are employees working the night shift at a gas station on the lonely side of nowhere. They must balance the drudgery of their mundane duties and responsibilities with the uncanny, preternatural, supernatural, and paranormal events which seem to happen at this particular gas station.

There are currently two Night Shift related projects:

  • a set of events & NPCs for adding Night Shift to any role-playing game
  • an Apocalypse World derivative with custom Moves and a resource management system

Feel free to help with either project, or contribute any writing or art you make or have available.

Rule Sets

Apocalypse World

FUDGE

Fiasco

FATE


Compiled Resources

Archived Threads