Night Shift: Difference between revisions

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Added archive links for threads 7 - 16 ordered by chronology. Formal numbering kinda fell apart.
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* [http://archive.foolz.us/tg/thread/31423884/ Thread Twelve]
* [http://archive.foolz.us/tg/thread/31423884/ Thread Twelve]
* [http://archive.4plebs.org/tg/thread/31811417/ Thread Thirteen]
* [http://archive.4plebs.org/tg/thread/31811417/ Thread Thirteen]
* [http://archive.4plebs.org/tg/thread/34470638 Thread Fourteen]
* [http://archive.4plebs.org/tg/thread/33374651/ Thread Fourteen]
* [https://archive.4plebs.org/tg/thread/35154736/ Thread Fifteen]
* [http://archive.4plebs.org/tg/thread/34470638 Thread Fifteen]
* [https://archive.4plebs.org/tg/thread/35154736/ Thread Sixteen]





Revision as of 08:21, 26 December 2014

"Welcome to the Night Shift: Minimum Wage, Maximum Weird."

The Night Shift is a setting and resources for running a horror-game. It is the brainchild of a collaboration of some anons on /tg/. Players are employees working the night shift at a gas station on the lonely side of nowhere. They must balance the drudgery of their mundane duties and responsibilities with the uncanny, preternatural, supernatural, and paranormal events which seem to happen at this particular gas station.

There are currently two Night Shift related projects:

  • a set of events & NPCs for adding Night Shift to any role-playing game
  • an Apocalypse World derivative with custom Moves and a resource management system

Feel free to help with either project, or contribute any writing or art you make or have available.

Links