Path of Light: Difference between revisions
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1d4chan>The Hat That Was No edit summary |
1d4chan>The Hat That Was No edit summary |
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|Pantheon = Eberron | |Pantheon = Eberron | ||
|Portfolio = Compassion, discipline, light, psionics, righteous action | |Portfolio = Compassion, discipline, light, psionics, righteous action | ||
|Domains = Balance, Law, Meditation, Mentalism, Protection | |Domains = '''3E:''' Balance, Law, Meditation, Mentalism, Protection<br>'''4E:''' Freedom, Skill, Sun<br>'''5E:''' Life, Light | ||
|Home Plane = [[Dal Quor]] | |Home Plane = [[Dal Quor]] | ||
|Worshippers = Kalashtar | |Worshippers = Kalashtar |
Revision as of 16:21, 2 August 2018
il-Yannah | ||
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Alignment | Lawful Neutral | |
Pantheon | Eberron | |
Portfolio | Compassion, discipline, light, psionics, righteous action | |
Domains | 3E: Balance, Law, Meditation, Mentalism, Protection 4E: Freedom, Skill, Sun 5E: Life, Light |
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Home Plane | Dal Quor | |
Worshippers | Kalashtar | |
Favoured Weapon | Unarmed strike |
The Path of Light is a mystery religion from the Eberron setting of Dungeons & Dragons, and is the native religion of the Kalashtar, inextricably linked with their history and culture. It serves as a goodly counterpart to the Path of Inspiration, with a focus on spiritual growth, enlightenment and positivity that will ultimately cause a rebirth of the Quori as positive dream spirits, and not the living nightmares that they are now.