All the Little Things: Difference between revisions

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All the Little Things is a tabletop RPG created by Mason “Tailsteak” Williams. The premise of the game is that you are a "Thing" that has been animated by human emotion. [http://tailsteak.com/000473/All%20the%20Little%20Things.pdf The game handbook can be downloaded here].


== All the Little Things ==
[[Category:Roleplaying]]
 
All the Little Things is a tabletop RPG created by Mason “Tailsteak” Williams. The premise of the game is that you are a "Thing" that has been animated by human emotion.
 
== Premise ==
Human beings bring things to life.
This does not happen to all things, of course, but any item that is continually used by
humans for any purpose has the capability of becoming imbued with their hopes, fears, faults
and personality traits. Generally, this happens primarily to items that human beings
anthropomorphize for whatever reason. Thus, it is usually
toys
that come to life, but this is by
no means exclusively the case – humans have been known to confer life upon staple
removers, empty bottles, pebbles, and even automobiles. Usually, as these items look
interesting and are useful, the personalities that are put into them are similarly benign.
It should be noted that the terms “Things” and “Items” are intentionally vague. Human
beings can also breathe life into dust bunnies, trash heaps, broken glass, and even gusts of
wind. These Things tend to be rather less friendly.
Players are placed in the role of animated Things – primarily toys, but gadgets or
trinkets of any sort are playable. They will have to deal with a very dangerous world that is
constructed at a human scale, and is filled with hostile Things that are imbued with negative
personality traits.
For a Thing, merely being alive is often inconvenient.
 
-From the game handbook
 
 
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Game handbook [http://tailsteak.com/000473/All%20the%20Little%20Things.pdf]

Revision as of 17:25, 8 October 2018

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All the Little Things is a tabletop RPG created by Mason “Tailsteak” Williams. The premise of the game is that you are a "Thing" that has been animated by human emotion. The game handbook can be downloaded here.