Skaven Clan Creation Tables: Difference between revisions
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==Clan's | ==Clan's environment== | ||
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Revision as of 19:24, 15 July 2017
Very much a work in progress on my part and it is a project that I plan to have expanded to all the fantasy factions.
How did the clan rise to power?(d10)
1 | The clan dragged it's way up from the bottem of skavendom and won. |
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2 | The last clan fell apart when this clan betrayed them. |
3 | The clan stumbled upon something that gave them a distinct edge. |
4 | They disobeyed the orders from a lord of decay that other clans obeyed and stuffed for. |
5 | They recently bought themselves good relations with a lord of decay. |
6 | Other skaven in the area got wiped out. |
7 | Two smaller clans decided to merge themselves into a larger clan. |
8 | The clan is ruled by a powerful patriarch who controls them more effectively then his neighbors. |
9 | The clan arrived here as skaven colonizers. |
10 | They didn't. |
Clan's environment
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Where does the clan currently reside?(d100) | |
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1-20: Under a human city. | |
21-30: A hellish wasteland. | |
31-40: Deep in the skaven's tunnel system. | |
41-55: On a coastline or river. | |
56-60: In a lush forest. | |
61-70: Mountains. | |
71-80: The ruins of an abandoned dwarven city. | |
81-90: The Chaos wastes/far north. | |
91-96: Lustria. | |
97-100: Skavenblight. | |