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An archetype that any class that has the Snare Crafting Feat can take to be the master of Snares. The starting Decdication lets you have a number of premade traps for free that can be deployed in 3 actions instead of one minute. Other feats improve their effectiveness: improved DCs, make a snare down to 1 action, place a snare under an enemy's feet, activate a snare remotely, or create a 10-by-10 snare.
An archetype that any class that has the Snare Crafting Feat can take to be the master of Snares. The starting Decdication lets you have a number of premade traps for free that can be deployed in 3 actions instead of one minute. Other feats improve their effectiveness: improved DCs, make a snare down to 1 action, place a snare under an enemy's feet, activate a snare remotely, or create a 10-by-10 snare.


Snares can dish out a lot of damage or deal important debuffs but require setup and board positioning.
Snares can dish out a lot of damage or deal important debuffs but require setup and board positioning. More useful if your campaign lets you choose were the fight takes place and gives you time to prepare. Defending narrow halls, make an ambush on a road. If you have a few rounds to breathe, you can make a trap before the enemy comes. Depending on how good your party is at shoving, Setting up snares mid-battle can be viable. 


{{Pathfinder-2nd-Edition-Archetypes}}
{{Pathfinder-2nd-Edition-Archetypes}}

Revision as of 14:12, 2 October 2020

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Pathfinder 2nd

An archetype that any class that has the Snare Crafting Feat can take to be the master of Snares. The starting Decdication lets you have a number of premade traps for free that can be deployed in 3 actions instead of one minute. Other feats improve their effectiveness: improved DCs, make a snare down to 1 action, place a snare under an enemy's feet, activate a snare remotely, or create a 10-by-10 snare.

Snares can dish out a lot of damage or deal important debuffs but require setup and board positioning. More useful if your campaign lets you choose were the fight takes place and gives you time to prepare. Defending narrow halls, make an ambush on a road. If you have a few rounds to breathe, you can make a trap before the enemy comes. Depending on how good your party is at shoving, Setting up snares mid-battle can be viable.

The Archetypes of Pathfinder 2nd Edition
Core Rule Book: Alchemist - Barbarian - Bard - Champion - Cleric - Druid
Fighter - Monk - Ranger - Rogue - Sorcerer - Wizard
Lost Omens Setting Guide: Crimson Assassin - Duelist - Guild Agent - Hellknight Armiger
Lion Blade - Living Monolith - Magic Warrior - Runescarred - Sentry - Student of Perfection
Lost Omens Character Guide: Hellknight - Hellknight Signifer - Spellmaster - Firebrand Braggart - Lastwall Knights - Halcyon Speaker - Knight Reclaimant - Scrollmaster - Spellmaster - Swordmaster
Lost Omens World Guide: Aldori Duelist - Lastwall Sentry - Knight Vigilant - Pathfinder Agent - Runescarred
Adventure Path Juggler Dedication - Staff Acrobat Archetype - Zephyr Guard Archetype - Mammoth Lord - Mammoth Lord - Nantambu Chime-Ringer - Crystal Keeper - Drow Shootist - Edgewatch Detective - Eldritch Reasercher - Forlklorist - Game Hunter - Ghost Eater - Ghost Hunter - Golden League Xun - Golem Grafter - Gray Gardener - Alkenstar Agent - Animal Trainer - Bellflower Tiller - Bright Lion - Butterfly Blade - Magaambyan Attendant - Juggler - Jalmeri Heavenseeker - Provocator - Red Mantis Assassin - Sixth Pillar - Turpin Rowe Lumberjack
The Slithering OOzemorph
Grand Bazaar Captivator - Spell Trickster - Wrestler
Monsters of Myth Packbound Initiate
Advanced Player's Guide Acrobat - Archaeologist - Archer - Assassin - Bastion - Beastmaster - Blessed One - Bounty Hunter - Cavalier - Celebrity - Dandy - Dual-Weapon Warrior - Duelist - Eldritch Archer - Familiar Master - Gladiator - Herbalist - Horizon Walker - Investigator - Linguist- Loremaster - Marshal -Martial Artist - Mauler - Medic - Oracle - Pirate - Poisoner - Ritualist - Scout - Scroll Trickster - Scourger -Sentinel - Shadowdancer - Snarecrafter -Swashbuckler - Talisman Dabbler - Vigilante - Viking - Weapon Improviser - Witch
Secrets of Magic: Magus - Summoner - Wellspring Mage - Cathartic Mage - Elementalist - Flexible Spellcaster - Geomancer - Shadowcaster - Soulforger - Wellspring Mage
Guns & Gears: Demolitionist - Fireworks Technician - Gunslinger - Inventor - Artillerist - Beast Gunner - Bullet Dancer - Pistol Phenom - Overwatch - Runelord - Sniping Duo - Spellshot - Sterling Dynamo - Trapsmith - Trick Driver - Unexpected Sharpshooter - Vehicle Mechanic
Book of the Dead: Exorcist - Ghoul - Ghost - Hallowed Necromancer - Lich - Mummy - Reanimator - Soul Warden - Undead Master - Undead Slayer - Vampire - Zombie