Spirit Hunters: Difference between revisions
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[[Image:Spirit_Hunters_Marine.jpeg|thumb|the current livery of the chapter]] | [[Image:Spirit_Hunters_Marine.jpeg|thumb|the current livery of the chapter]] | ||
The Spirit Hunters are a loyalist Space marine chapter of unknown founding derived from Dark Angels geneseed and that of their primarch Lion El'Jonson. They are not a [[Codex Astartes]]-compliant Chapter and maintain a different Chapter structure and Chapter culture than is the norm amongst most Astartes Chapters. | The Spirit Hunters are a loyalist Space marine chapter of unknown founding derived from [[Dark Angels]] geneseed and that of their primarch Lion El'Jonson. They are not a [[Codex Astartes]]-compliant Chapter and maintain a different Chapter structure and Chapter culture than is the norm amongst most Astartes Chapters. This Chapter is currently under-strength after an attack by both Eldar and Chaos Space marines at the same time. | ||
==Founding== | |||
The Spirit Hunters chapter was created by a strategic pronostication. Some one in the Administratum, most probably from the Logis Strategos foresaw a treat so high that the creation of a chapter was needed. It is implied that the inquisition also had a hand in their founding as they have a bond with the inquisition similar to that of the Grey Knights, and the Spirit hunters deploy aircraft and personal weaponry usually only seen by the inquisition. Founded during 38th millennium chapter still wonders if the treat they were created to face has come, or if it has already past. The chapter looks forward, rather that getting tangled in this mystery, and continues to do the Emperors work with faith and honor. | |||
Chapter Master Cadmus is a member of the dark angels inner circle, keeping the dark angels agenda, in parallel to the main purpose of the Chapter. Like the [[Dark Angels]], the Spirit Hunters are of monastic in nature, but they are different, a new generation unlike the [[Dark Angels]] we have looked at the future and changed our traditions. The Spirit Hunters do not seek out the fallen, to the extent that their parent chapter do. The secret is kept within the uppermost members of the Chapter's command structure. Only the first, second and third companys are have any idea about the fallen, and even they are kept on a need to know basis. | |||
==Chapter Beliefs and Practices == | |||
Spirit Hunters live by the mantra "See but don't be seen". They are adepts at maintaining a silent vigil on their foes. They strike from the dark and by surprise. Not a sound nor a movement are made until the perfect time time has come, and the enemy's ended. So the chapter values cunning and strength (+5 str +5 per) even if they have changed their ways from their progenitors in favor of stealth and cunning, they still keep high value on our martial prowess and heritage. | |||
and | The chapter completely twist the codex astartes and because of that we have an unique organization. The first second and tenth companies are allowed fill beyond a hundred space marines and in times of a large influx of new space marines extra companies are added beyond the ten that the codex requires. The second company is named the Iron Wing company and is made up completely of Land Speeder variants. The third company is made up of Space marines with trained as special operation. Armed mostly with stalker bolters, Mk6 Corvus armor, and camo-cloaks. All members of the first company have to have spent at least a hundred years serving in the second company. | ||
Furthermore, the chapter does not keep Techmarines, instead individual marines must learn to take care of their own equipment. Tank and flier crew are taught the complete workings of their vehicles by the chapters tecpriests, who are run by the most senior tank Commander of the First company. Chapter Chaplins have an exaustive knowledge of tecnology to rival that of any tecmarine of any other chapter and they reguarly inspect the equipment of their marines. From bolter to landraider, and from initiate to chapter master the chaplins can ask to inspect the equipment of any marine at any time. The practice of maintaining one's own weapons comes from the Chapter's home world [[Xion]] where the feral tribes honor and respect they weapons before anything else. A marine of the Spirit Hunters is not happy to allow his weapons out of his sight for even a moment. | |||
the | |||
Unlike most other chapters the Spirit Hunters believe in the Emperor as a god, and honour their primarch as the son of a god. The have belief in the words "The Emperor Protects" | |||
==Recruitment== | |||
==Connections to the Inquisition== | |||
==Geneseed== | |||
==Spirit Hunters figures of Note== | |||
* Chapter Master Cadmus | |||
* Tatical Space marine and figure of legend [[Brother Makradon]] | |||
* Devistator space marine [[Brother Magron]] | |||
the Figure of legend told of one of our own battle brother a simple marine from the 8th company led actions against an eldar craft world, the destruction and devastation of the xenos and the victorious return he made printed a mark in our chapter history and in the eldars memory. | |||
we also have access to rare weaponry strange since we have no techmarines, perhaps we pulled a blood raven on the mechanicus and got us some "gifts" (examples are difital weapons, astartes assault canon). | we also have access to rare weaponry strange since we have no techmarines, perhaps we pulled a blood raven on the mechanicus and got us some "gifts" (examples are difital weapons, astartes assault canon). | ||
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and our enemy is a daemon. | and our enemy is a daemon. | ||
Revision as of 20:45, 29 October 2012

The Spirit Hunters are a loyalist Space marine chapter of unknown founding derived from Dark Angels geneseed and that of their primarch Lion El'Jonson. They are not a Codex Astartes-compliant Chapter and maintain a different Chapter structure and Chapter culture than is the norm amongst most Astartes Chapters. This Chapter is currently under-strength after an attack by both Eldar and Chaos Space marines at the same time.
Founding
The Spirit Hunters chapter was created by a strategic pronostication. Some one in the Administratum, most probably from the Logis Strategos foresaw a treat so high that the creation of a chapter was needed. It is implied that the inquisition also had a hand in their founding as they have a bond with the inquisition similar to that of the Grey Knights, and the Spirit hunters deploy aircraft and personal weaponry usually only seen by the inquisition. Founded during 38th millennium chapter still wonders if the treat they were created to face has come, or if it has already past. The chapter looks forward, rather that getting tangled in this mystery, and continues to do the Emperors work with faith and honor.
Chapter Master Cadmus is a member of the dark angels inner circle, keeping the dark angels agenda, in parallel to the main purpose of the Chapter. Like the Dark Angels, the Spirit Hunters are of monastic in nature, but they are different, a new generation unlike the Dark Angels we have looked at the future and changed our traditions. The Spirit Hunters do not seek out the fallen, to the extent that their parent chapter do. The secret is kept within the uppermost members of the Chapter's command structure. Only the first, second and third companys are have any idea about the fallen, and even they are kept on a need to know basis.
Chapter Beliefs and Practices
Spirit Hunters live by the mantra "See but don't be seen". They are adepts at maintaining a silent vigil on their foes. They strike from the dark and by surprise. Not a sound nor a movement are made until the perfect time time has come, and the enemy's ended. So the chapter values cunning and strength (+5 str +5 per) even if they have changed their ways from their progenitors in favor of stealth and cunning, they still keep high value on our martial prowess and heritage.
The chapter completely twist the codex astartes and because of that we have an unique organization. The first second and tenth companies are allowed fill beyond a hundred space marines and in times of a large influx of new space marines extra companies are added beyond the ten that the codex requires. The second company is named the Iron Wing company and is made up completely of Land Speeder variants. The third company is made up of Space marines with trained as special operation. Armed mostly with stalker bolters, Mk6 Corvus armor, and camo-cloaks. All members of the first company have to have spent at least a hundred years serving in the second company.
Furthermore, the chapter does not keep Techmarines, instead individual marines must learn to take care of their own equipment. Tank and flier crew are taught the complete workings of their vehicles by the chapters tecpriests, who are run by the most senior tank Commander of the First company. Chapter Chaplins have an exaustive knowledge of tecnology to rival that of any tecmarine of any other chapter and they reguarly inspect the equipment of their marines. From bolter to landraider, and from initiate to chapter master the chaplins can ask to inspect the equipment of any marine at any time. The practice of maintaining one's own weapons comes from the Chapter's home world Xion where the feral tribes honor and respect they weapons before anything else. A marine of the Spirit Hunters is not happy to allow his weapons out of his sight for even a moment.
Unlike most other chapters the Spirit Hunters believe in the Emperor as a god, and honour their primarch as the son of a god. The have belief in the words "The Emperor Protects"
Recruitment
Connections to the Inquisition
Geneseed
Spirit Hunters figures of Note
- Chapter Master Cadmus
- Tatical Space marine and figure of legend Brother Makradon
- Devistator space marine Brother Magron
the Figure of legend told of one of our own battle brother a simple marine from the 8th company led actions against an eldar craft world, the destruction and devastation of the xenos and the victorious return he made printed a mark in our chapter history and in the eldars memory.
we also have access to rare weaponry strange since we have no techmarines, perhaps we pulled a blood raven on the mechanicus and got us some "gifts" (examples are difital weapons, astartes assault canon).
rolling some minor ones
our chapter combat doctrine includes an unusually high concentration of tanks at our disposition how we got them despite not having techmarines is a thing shrouded in mystery. this tanks are so unique that they bear special weapons on them, and in a high amount too. our chapter keeps close watch on our special tank secret and their proper rites of maintenance are known by the marines that drives them.
solo mode: our chapter has been trained to sense the disturbance in the warp. all of our marines have the psyniscence skill and reroll failed willpower test to resist psychic powers
Squad attack pattern: storm of hell: our battle brothers gain the furious assault and frenzy talents by spending a full action half at rank 4
when we attack we do it hard and loud.
Squad Defense Stance: Knowlege is power: With Knowlege of secret and forbidden lore we are more able to avoid sorcery and witchcraft giving us a +10 to resist psychic powers (including dodge) +20 at rank 4
we believe in the emperor above all.
we are under strength a decade or so we lost many brothers it will take us the same time to get back to full strength.
we are friends with the inquisition.
and our enemy is a daemon.
Tecnical Data
roll resume
Why was the chapter founded?
- Strategic pronostication.
When was the chapter founded?
- 38 millenium prior the great cull of 020.M37
Progenitor
- Dark Angels
Codex Demeanour
- See, But do not be seen.
Gene seed deficiency
- Over sensitive Occulobe
Characteristic Modifier
- Cunning and strength +5 Perfection +5 Strength
Figure of Legend
- A battle brother from the 3rd company slew a bunch of eldars on their own craftworld.
Homeworld
- Feral world, our base is in the orbiting moon. we keep a distant rule on it
Chapter Organization
- Unique organization.
Combat Doctrine
- Armoured assault
Solo Mode
- Training to feel the warp(psyniscience as a trained skill and reroll failed Wp test)
Squad Attack Pattern
- Storm of hell: furious Assault and Frenzy as temp talents
Squad Defence Stance
- Knowlege is power: +10 to any test to resist powers
Speciality restriction
- Techmarine
Special Equipment
- Rare Weaponry
Chapters Belief
- The Emperor Above All
Current Status
- Under Strength
Chapter Friends
- Inquisition
Chapter Enemies
- A particular daemon, daemon prince or chaos cultist