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'''Storm Giants''' live underwater and like to throw lightning bolts like Zeus. As of 5th Edition--with [[Titan (D&D)|Titan]]s out of the picture--they are now at the top of the [[Ordning]].
'''Storm Giants''' live underwater and like to throw lightning bolts like Zeus. As of 5th Edition--with [[Titan (D&D)|Titan]]s out of the picture--they are now at the top of the [[Ordning]].


Missing their Ordned ruler's Storm Giants don't recognize any higher authority. They are one of the most elusive of the giants, preferring to live solitary lives in the remote places from the Tops of mountains to the deepest oceans, often near the crossings to the [[elemental planes]]. If your fighting in a Storm Giant's cattle, thankfully rarely would there be more than only one.  
Nominally, Annam is the highest in the [[Ordning]], but he left long ago, and without his presence, the Storm Giants recognize no higher authhority. They are one of the most elusive of the giants, preferring to live solitary lives in the remote places from the tops of mountains to the deepest oceans, often near the crossings to the [[elemental planes]]. If you're unlucky enough to be fighting a storm giant, you can take some measure of comfort in the that there will likely be only one giant present.


Storm Giants are among the wised of their kind and the most prophetic. They see omens in any event and spend most of their time in isolation reading and Pondering the signs.  Socal Ranks are determined by Prophecy skill, based on how many Omens one can perceive and their significance.  
Storm Giants were philosopher-kings of Ostoria, and with that empire gone, they use their wisdom in seclusion to divine omens in the natural world. Their Ordning is based on their prophetic ability, with social rank (in the rare occasions Storm Giants gather together) being determined by omens received and their significance. Storm Giants are always on the lookout for signs that might foretell the return of Annam and the rebuilding of Ostoria. To ensure that they live to see this event, some Storm giants seek out places of strong elemental energy to become Quintessents, gaining immortality as sentient storms.


Though classified as "Good", storm giants did in inherited the temper of the [[Titan (D&D)|Titan]]s. They will apologize and pay in gold after annihilating a town because a kid said he smelled like fish.  A more concerning thing is they have exhaustively been seeking Omens about the return of [[Annam]] and wish to live to see the prophesied resurrection of the kingdom of [[Ostora]], something Dwarve's enslaved ancestors can attest to is not a good thing.
Storm Giants are usually Chaotic Good in alignment, but they have inherited the Titans' tempers. A Storm Giant might destroy a village because a kid said they smelled like fish, but when their anger has cooled they will probably regret their actions and make reparations.
 
To ensure to see this event storm giants seek places of strong elements to disperse into at the end of their natural lifespan to become Quintessence, gaining some immortality as sentient storms.


==Gallery==
==Gallery==

Revision as of 04:26, 8 May 2021

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For the Space Marine Chapter from Warhammer 40,000, see Storm Giants

Storm Giants live underwater and like to throw lightning bolts like Zeus. As of 5th Edition--with Titans out of the picture--they are now at the top of the Ordning.

Nominally, Annam is the highest in the Ordning, but he left long ago, and without his presence, the Storm Giants recognize no higher authhority. They are one of the most elusive of the giants, preferring to live solitary lives in the remote places from the tops of mountains to the deepest oceans, often near the crossings to the elemental planes. If you're unlucky enough to be fighting a storm giant, you can take some measure of comfort in the that there will likely be only one giant present.

Storm Giants were philosopher-kings of Ostoria, and with that empire gone, they use their wisdom in seclusion to divine omens in the natural world. Their Ordning is based on their prophetic ability, with social rank (in the rare occasions Storm Giants gather together) being determined by omens received and their significance. Storm Giants are always on the lookout for signs that might foretell the return of Annam and the rebuilding of Ostoria. To ensure that they live to see this event, some Storm giants seek out places of strong elemental energy to become Quintessents, gaining immortality as sentient storms.

Storm Giants are usually Chaotic Good in alignment, but they have inherited the Titans' tempers. A Storm Giant might destroy a village because a kid said they smelled like fish, but when their anger has cooled they will probably regret their actions and make reparations.

Gallery