Super Mario RPG: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
Line 23: Line 23:


Koopa  
Koopa  
 
*Paratroopa  
Paratroopa  
*Hammer Bro  
 
*Dark Koopa  
Hammer  
*Koopatrol  
 
*Lakitu  
Bro  
*Magikoopa  
 
Dark  
 
Koopa  
 
Koopatrol  
 
Lakitu  
 
Magikoopa  


Goomba  
Goomba  
 
*Spiked Goomba  
Spiked  
*Paragoomba  
 
*Hyper Goomba
Goomba  
*Gloomba  
 
*Goomboss  
Paragoomba  
 
Hyper  
 
 
Goomba
 
Gloomba  
 
Goomboss  


Shy Guy
Shy Guy
 
*Sniffit
• Sniffit Jungle Guy
*Jungle Guy
 
*Jester Guy  
Jester Guy  
*Fly Guy  
 
*Medi Guy  
Fly Guy  
*Ghoul Guy  
 
*Spy Guy  
Medi Guy  
*Pyro Guy  
 
Ghoul Guy  
 
Spy Guy  
 
Pyro Guy  


Boo  
Boo  
 
*Blindfold boo  
Blindfold boo  
*Balloon boo  
 
*Big boo  
Balloon boo  
*Dark Boo  
 
*Shadow Sister  
Big boo  
 
Dark Boo  
 
Shadow Sister  
 
 


Chomp:
Chomp:
 
*Baby Chomp
Baby Chomp
*Red Chomp
 
*Stone Chomp
Red Chomp
*Gold Chomp
 
*Big Chomp
Stone Chomp
*Chomp Shark
 
*Nibbles
Gold Chomp
*Flame Chomp
 
Big Chomp
 
Chomp Shark
 
Nibbles
 
Flame Chomp

Revision as of 13:13, 18 December 2008

The Super Mario RPG engine is a /tg/-created sketch for a Super Mario RPG, using a simple rule-system based on D6s and a very limited Stat-system based on the Mario game series.


Stats

The Stats used in it looks roughly like this, although changes may or may not have occurred.

  • Flower Points - Represents how much pure Awesome one can perform
  • Heart Points - Represent just how much damage on can take before dropping dead
  • Smartness - Intelligence, used for operations which requires a brain (building, casting spells, etc.)
  • Coolness - A combination of charisma, looks and such. Helps convincing others you're right, and to bargain stuff.
  • Power - Raw, physical strength. The more Power, the more squished a gomba gets when jumped on.
  • Defence - More defense equals less damage, and represent natural hardiness
  • Speed - How quickly one can move from point A to point B, jumping is also included to this.

Races And Class

Race/Class, which is used in most roleplaying systems, is also featured in the Super Mario PnP RPG. Mainly focusing on the enemies Mario encounters during the video games. The adventures revolves around the minions of Bowser, and the society of which these live in. In contrast to the Mario video games, where the point of view is from the Mushroom Kingdom.

A list of the different races, and their classes; (The races and classes used in this list looks roughly like this, altough changes may or may not have occurred.)

Koopa

  • Paratroopa
  • Hammer Bro
  • Dark Koopa
  • Koopatrol
  • Lakitu
  • Magikoopa

Goomba

  • Spiked Goomba
  • Paragoomba
  • Hyper Goomba
  • Gloomba
  • Goomboss

Shy Guy

  • Sniffit
  • Jungle Guy
  • Jester Guy
  • Fly Guy
  • Medi Guy
  • Ghoul Guy
  • Spy Guy
  • Pyro Guy

Boo

  • Blindfold boo
  • Balloon boo
  • Big boo
  • Dark Boo
  • Shadow Sister

Chomp:

  • Baby Chomp
  • Red Chomp
  • Stone Chomp
  • Gold Chomp
  • Big Chomp
  • Chomp Shark
  • Nibbles
  • Flame Chomp