Swords & Wizardry: Difference between revisions
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{{Topquote|But all that really misses the point. The point is that this game contains within itself all the seeds and soul of mythic fantasy, the building blocks of vast complexity, the kindling of wonder. The Original Game is so powerful because it is encapsulated in a small formula, like a genie kept imprisoned in the small compass of an unremarkable lamp. Take this framework, and then imagine the hell out of it!|Matt Finch, one of the Swords & Wizardy author, donning his nostalgia goggles.}} | {{Topquote|But all that really misses the point. The point is that this game contains within itself all the seeds and soul of mythic fantasy, the building blocks of vast complexity, the kindling of wonder. The Original Game is so powerful because it is encapsulated in a small formula, like a genie kept imprisoned in the small compass of an unremarkable lamp. Take this framework, and then imagine the hell out of it!|Matt Finch, one of the Swords & Wizardy author, donning his nostalgia goggles.}} | ||
'''''Swords & Wizardry''''' is an [[Old School Roleplaying|OSR]] game by Frog God Games. It is a streamlining of the Dungeons & Dragons White Box. The PDF version can be downloaded for free. | '''''Swords & Wizardry''''' is an [[Old School Roleplaying|OSR]] game by [[Frog God Games]]. It is a streamlining of the Dungeons & Dragons White Box. The PDF version can be downloaded for free. | ||
There are in fact three distinct versions of Swords & Wizardry: | There are in fact three distinct versions of Swords & Wizardry: | ||
Revision as of 20:07, 27 April 2020
| Swords & Wizardry | ||
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| RPG published by Frog God Games |
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| First Publication | 2009 | |
"But all that really misses the point. The point is that this game contains within itself all the seeds and soul of mythic fantasy, the building blocks of vast complexity, the kindling of wonder. The Original Game is so powerful because it is encapsulated in a small formula, like a genie kept imprisoned in the small compass of an unremarkable lamp. Take this framework, and then imagine the hell out of it!"
- – Matt Finch, one of the Swords & Wizardy author, donning his nostalgia goggles.
Swords & Wizardry is an OSR game by Frog God Games. It is a streamlining of the Dungeons & Dragons White Box. The PDF version can be downloaded for free.
There are in fact three distinct versions of Swords & Wizardry:
- Swords & Wizardy WhiteBox Rules is based only on the three booklets from the eponymous White Box.
- Swords & Wizardy Core Rules is based on the White Box and add some rules from the first supplement (notably the Thief class).
- Swords & Wizardry Complete Rules is based on the White Box plus all of the supplements.
Swords & Wizardry WhiteBox Rules
The core of Swords & Wizardry, stay close to the original 1974 Dungeons & Dragons release with minor additions and clarifications:
- An option is provided to use an ascending or descending Armor Class depending on your preference.
- There is only a single Saving Throw.
Three classes are available: Cleric, Fighter, and Magic-user. Non-humans races (Dwarves, Elves and Halflings) are also available, but are restricted to specific classes.
Cleric
Clerics can use divine magic and turn undeads. They can establish a temple once they reach the 10th level.
Fighter
Fighters gain an attack per level when fighting foes of one hit dice or fewer. They can build a castle and rule it as a baron once they reach the 9th level.
Magic-user
Magic-users can use arcane magic. Since that's fucking OP in itself, it's the only thing they can do.
Adventures and Modules
It is worth nothing that Frog God Games, the company publishing Swords & Wizardry, has released some adventures and modules. They sometimes release several versions of their books with different systems: Pathfinder, D&D 5th or of course Swords & Wizardry. They tend to be hundred of pages, with a 9 points font and no margins whatsoever, so be prepared for that.
- The Northlands Saga: An Adventure Path set in Frog God Games usual setting, the Lost Lands. Norse mythology themed, as you would have guessed. Almost 700 pages long, as you would have guessed.