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'''Tale of the Comet''' is an [[Adventure Path]] or mini-campaign setting for [[Advanced Dungeons & Dragons]] 2nd edition. One of the last books ever published by [[TSR]], if not the last, it tells the story of a generic D&D world which becomes the latest battleground in a war between two alien powers; the ruthless AI known as the Overseer, which seeks to exterminate all organic life with a force of killer robots and cyborg zombies (known as "The Doomed), and the desperately struggling Rael, a once-peaceful race who accidentally woke it up. But your band of heroic adventurers may well be the salvation of the Rael, for you wield a power neither side could have ever imagined: [[magic]].
'''Tale of the Comet''' is an [[Adventure Path]] or mini-campaign setting for [[Advanced Dungeons & Dragons]] 2nd edition. One of the last books ever published by [[TSR]], if not the last, it tells the story of a generic D&D world which becomes the latest battleground in a war between two alien powers; the ruthless AI known as the Overseer, which seeks to exterminate all organic life with a force of killer robots and cyborg zombies (known as "The Doomed), and the desperately struggling [[Rael]], a once-peaceful race who accidentally woke it up. But your band of heroic adventurers may well be the salvation of the Rael, for you wield a power neither side could have ever imagined: [[magic]].


[[Category: Dungeons & Dragons]] [[Category: Modules]]
[[Category: Dungeons & Dragons]] [[Category: Modules]]

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Tale of the Comet is an Adventure Path or mini-campaign setting for Advanced Dungeons & Dragons 2nd edition. One of the last books ever published by TSR, if not the last, it tells the story of a generic D&D world which becomes the latest battleground in a war between two alien powers; the ruthless AI known as the Overseer, which seeks to exterminate all organic life with a force of killer robots and cyborg zombies (known as "The Doomed), and the desperately struggling Rael, a once-peaceful race who accidentally woke it up. But your band of heroic adventurers may well be the salvation of the Rael, for you wield a power neither side could have ever imagined: magic.