Aprior Sector: Difference between revisions
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====Aprior System==== | ====Aprior System==== | ||
The Aprior System proper has six planets in it. Aprior Primus and Secundus are very close to Aprior and are used for mining and manufacturing; Tertius is in the habitable zone and houses the majority of the subsector's population; and Quartus, Quintius, and Sextus are gas giants, with moons used for manufacturing, military research and training, among other things. | The Aprior System proper has six planets in it. Aprior Primus and Secundus are very close to Aprior and are used for mining and manufacturing; Tertius is in the habitable zone and houses the majority of the subsector's population; and Quartus, Quintius, and Sextus are gas giants, with moons used for manufacturing, military research and training, among other things (like the headquarters of Internal Security, on Aprior Sextus Echo). | ||
Aprior Tertius is similar to Old [[Earth]], although it is larger, with surface gravity almost twice that of Terra. Because it was the first world in the sector to be colonized, Aprior Tertius is the sector capital, and the primary base of the Knights. It is usually called Regius to set it apart from the other worlds. Regius is largely urbanized and industrialized, although the Regians have instituted environmental and social policies to prevent the pollution and decay normally associated with industrialized, highly populated worlds. | Aprior Tertius is similar to Old [[Earth]], although it is larger, with surface gravity almost twice that of Terra. Because it was the first world in the sector to be colonized, Aprior Tertius is the sector capital, and the primary base of the Knights. It is usually called Regius to set it apart from the other worlds. Regius is largely urbanized and industrialized, although the Regians have instituted environmental and social policies to prevent the pollution and decay normally associated with industrialized, highly populated worlds. |
Revision as of 05:15, 16 May 2012
The Aprior Sector is the home of the Knights Inductor, among others. It's way out on the edge of the galaxy (beyond the Tau Empire and Ultramar), where Imperial oversight is a bit lax, which allows a chapter of Reasonable Marines to make significant changes from mainstream Imperial policy. It was first mentioned in "An Investigation into the Heresy of the Reasonable Marines."
Note: "Aprior" is a name. "Apriori" is an adjective.
History
The Aprior Sector (named for its most powerful subsector, itself named for its most powerful [and first settled] star system) is deep in the Eastern Fringe, where the Astronomican's light pushes out against the intergalactic calm in the Warp, creating massive Warp turbulence. Sometime in M31, the colony ship "Icarus" was sent out to probe the furthest reaches of the galaxy. As their warp drive was of an early generation, the turbulence was too great for them to continue, so they were forced to make an unplanned Realspace transition, which left the ship damaged and unable to continue, so they made an emergency landing on the third planet of the star Aprior. The Icarus was built to run lean, in order to give it the range to reach the edge of the galaxy, and so the emergency strained its resources to their limits, which resulted in the colony fragmenting, falling into civil war; the violence faded with time, especially as the colonists fell into an uneasy truce in the face of the threats of the Fringe, but the divisions remained, and the colonists were never able to unite.
Explorators, pilgrims, and crusaders found their way to the Aprior Sector over the next few millennia, bringing new technology and news with them; these proved to be extremely valuable to whichever Apriori faction could get their hands on them. Even so, the end was looming and inevitable: each new find only delayed it a little.
Then, in 244.M40, the Knights Inductor fleet arrived in the Sector, their Crusade having taken them out to the edge of the galaxy. They immediately intervened on Aprior, offering the residents a deal: cooperate with us, and we will build a noble, bright future together. Only one faction accepted at first, but once the other factions saw how their lives could be improved if they cooperated, they started to come around. A few years into the pacification effort, the Warp turbulence became so strong that the Knights Inductor could not leave the Sector, and so they decided to put down roots and make Aprior their home system, a model of their ideals.
For thirteen hundred years, the Aprior Sector grew in isolation, but in mid-M41, the approaching Tyranid Hive Fleets and awakening Necron Tombs stifled the turbulence, restoring contact with the Imperium. Since then, Inquisitor Rightina Immam has visited the Sector twice to ensure their loyalty, and report to an Inquisitorial Panel on their irregularities. On her second visit, she decided that the Sector was too potentially valuable to the Imperium to be destroyed; Inquisitor Lord Damnos disagreed, and he responded by organizing a Crusade to burn the whole Sector to ashes.
For a detailed list of events pertaining to the Aprior Sector, see the Aprior Sector Timeline.
Worlds of the Aprior Sector
The Aprior System became prosperous under the Knights' guidance, and with that prosperity came growth, and soon, the Apriori were ready to colonize other nearby systems. However, the Warp was too turbulent for jumps longer than a dozen light-years or so. As such, contact with the Imperium would be nonexistent, and communication between systems would be risky at best. It was decided that each system would have to be entirely self-sufficient, just as Aprior itself was, and so the Apriori created a document listing their best practices, a sort of blueprint for creating other systems like theirs. After a few other systems had been colonized along this pattern, they formalized it into the Aprior Sector Charter. The Charter also created a Sector-level ruling body, the Aprior Sector Legislative Assembly, in order to coordinate trade and mutual defense. By now, the Sector has over two hundred inhabited worlds; each one is different, but they are all held to the Charter's standards of economic viability, self-sufficiency, and protection of the rights of citizens.
Aprior Subsector
Since the Knights Inductor rule the Aprior System, and they led the colony ships that settled other worlds, they have the legal option to directly rule every world in the Aprior Sector. Outside of dire emergencies, they limit their rule to the Aprior Subsector, the first few systems to be settled.
Aprior System
The Aprior System proper has six planets in it. Aprior Primus and Secundus are very close to Aprior and are used for mining and manufacturing; Tertius is in the habitable zone and houses the majority of the subsector's population; and Quartus, Quintius, and Sextus are gas giants, with moons used for manufacturing, military research and training, among other things (like the headquarters of Internal Security, on Aprior Sextus Echo).
Aprior Tertius is similar to Old Earth, although it is larger, with surface gravity almost twice that of Terra. Because it was the first world in the sector to be colonized, Aprior Tertius is the sector capital, and the primary base of the Knights. It is usually called Regius to set it apart from the other worlds. Regius is largely urbanized and industrialized, although the Regians have instituted environmental and social policies to prevent the pollution and decay normally associated with industrialized, highly populated worlds.
One major feature of Regius is the Torch, the Fortress-monastery of the Knights Inductor, buried within a ridge of extinct volcanoes.
Nyx
Nyx is a white dwarf from an eons-old supernova; its sole remaining world, Thanatos, is a dead, cold lump of rock notable for containing a metal with potent anti-Warp properties, which the Apriori forge into weapons. A Necron tomb was discovered in the process of mining; it seems that its presence is related to that of the metal, though it is unclear which came first. Subject to change, pending new Necron Codex.
Romulus and Remus
Romulus and Remus are a binary star with two planets: one gas giant orbiting both (Roma Dista), and one hot rocky world orbiting Romulus (Roma Proxima).
Tarquin
Tarquin is a star similar to Aprior, with a "double planet" orbiting it: two Agri Worlds (Tarquin Ventrus in front, and Tarquin Dorsus in the rear) in each others' Lagrange points. The remnants of Hive Fleet Draco orbit Tarquin Ventrus.
Marion Subsector
The Marion Subsector faces the center of the galaxy, so it faces the Imperium and the Tau Empire. As such, it receives the most Imperial and Tau traffic.
Marion System
In mid-M39, this system was settled by a Commandery of the Order of the Sacred Rose. The Eldar attempted to dislodge them, as Chatur-Marion (the fourth world) was a Maiden World, though the actual Commandery is on Dvi-Marion, the second world. When the Sisters learned what the Knights Inductor had in mind for the Sector, and especially their unusual (to say the least) policies, they decided to stage a coup, or failing that, to burn the whole Sector to cinders. They were stopped when the Knights' fleet destroyed their orbital assets and reformed them into the Order of Reason's Light.
Norion
A border system that tends to suffer heavy losses from outside attackers, especially in the Tau Empire's Third Sphere Expansion. Its history, combined with proximity to the Imperium and distance from major population and government centers in the central Sector means that it is the most pro-Imperial system in the Sector.
Norion V is the most populous world in the Norion System. After an economic depression, resentment over the various non-human populations (inflamed by Puritan Preachers sent by the Ecclesiarchy) boiled over, resulting in anti-Sector protests, riots against Radical Preachers and their allies, and an attempt to withdraw from the Sector Charter. The Norion System was Inquisitor Lord Damnos's first target for his Crusade.
Subsector Lida
In M28, Lida was settled by some Eldar who sought to avoid the impending Fall. When the Aprior Sector was being settled by humans, the Apriori did not have sufficient firepower to dislodge the Eldar from Lida and withstand the inevitable counter-attack, so they left Lida with a whole subsector to itself. The threat of an Emperor's Children Strike Cruiser convinced the Apriori to reach out to Lida and assist in repelling the invasion; they parted amicably.
Organizations and Characters
The Aprior Sector is home to more than the Knights Inductor – it is inhabited by a trillion and a half human beings, not to mention millions of xenos (friendly and otherwise).
Coming soon!
Technologies
In their long isolation, the Apriori have had to develop novel technologies to fill gaps left by lack of access to Forge Worlds and other STC patterns.
Coming soon!