The 9th Age/Tactics/Cultists: Difference between revisions
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1d4chan>Stephenlucas600 Created page with "{{stub}} ==Why Play Cultists == ===Pros=== ===Cons=== ==Tactics== A recently made Auxiliary army of DL, currently in Beta ===Universal Rules=== ===Hereditary Spell===..." |
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the promised bata for the Demon Leagon Supplement. represents the Cultists that summon Demons. | |||
==Why Play Cultists == | ==Why Play Cultists == | ||
===Pros=== | ===Pros=== | ||
*Cheaper and expendable core units | |||
*Summoning lets slower demons move faster. | |||
===Cons=== | ===Cons=== | ||
*can't take Greater Demons | |||
*have to wait unit turn 2 before the demons even arrive on the board, assuming your wizards are still around. | |||
*Shouldn't go majority daemon as you will heavy demon as there can be bottleneck issues. | |||
==Tactics== | ==Tactics== | ||
A recently made Auxiliary army of DL, currently in Beta | A recently made Auxiliary army of DL, currently in Beta | ||
===Army Rules=== | |||
'''The Enemy Within:''' | |||
'''Nobody Expects:''' | |||
===Universal Rules=== | ===Universal Rules=== | ||
'''Pledged to Darkness:''' | |||
'''Daemonic Summon:''' | |||
===Hereditary Spell=== | ===Hereditary Spell=== | ||
'''Spear of Infinity:''' | |||
===Special Items=== | ===Special Items=== | ||
'''Lifeforce Tailisman:''' | |||
'''Brimstone Brazier:''' | |||
==Unit Analysis== | ==Unit Analysis== | ||
===Characters=== | ===Characters=== | ||
'''Cult Leader:''' | |||
'''Daemon Symbiote:''' | |||
===Core=== | ===Core=== | ||
*'''Cultists:''' | |||
'''Daemon Legions from Core:''' | |||
===Special=== | ===Special=== | ||
'''Possessed:''' | |||
'''Ritual Alter:''' | |||
'''Profane Idol:''' | |||
'''Daemon Legions from Special and Aves:''' | |||
==Army Compostion== | ==Army Compostion== | ||
[[Category: The 9th Age]] [[Category:The 9th Age/Tactics]] | [[Category: The 9th Age]] [[Category:The 9th Age/Tactics]] |
Revision as of 13:26, 14 September 2019
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the promised bata for the Demon Leagon Supplement. represents the Cultists that summon Demons.
Why Play Cultists
Pros
- Cheaper and expendable core units
- Summoning lets slower demons move faster.
Cons
- can't take Greater Demons
- have to wait unit turn 2 before the demons even arrive on the board, assuming your wizards are still around.
- Shouldn't go majority daemon as you will heavy demon as there can be bottleneck issues.
Tactics
A recently made Auxiliary army of DL, currently in Beta
Army Rules
The Enemy Within:
Nobody Expects:
Universal Rules
Pledged to Darkness:
Daemonic Summon:
Hereditary Spell
Spear of Infinity:
Special Items
Lifeforce Tailisman:
Brimstone Brazier:
Unit Analysis
Characters
Cult Leader:
Daemon Symbiote:
Core
- Cultists:
Daemon Legions from Core:
Special
Possessed:
Ritual Alter:
Profane Idol:
Daemon Legions from Special and Aves: