The 9th Age/Tactics/Cultists: Difference between revisions
Jump to navigation
Jump to search
1d4chan>Stephenlucas600 No edit summary |
1d4chan>Stephenlucas600 |
||
Line 6: | Line 6: | ||
*Cheaper and expendable core units | *Cheaper and expendable core units | ||
*Summoning lets slower demons move faster. | *Summoning lets slower demons move faster. | ||
===Cons=== | ===Cons=== |
Revision as of 13:26, 14 September 2019
![]() |
the promised bata for the Demon Leagon Supplement. represents the Cultists that summon Demons.
Why Play Cultists
Pros
- Cheaper and expendable core units
- Summoning lets slower demons move faster.
Cons
- can't take Greater Demons
- have to wait unit turn 2 before the demons even arrive on the board, assuming your wizards are still around.
- Shouldn't go majority daemon as you will heavy demon as there can be bottleneck issues.
Tactics
A recently made Auxiliary army of DL, currently in Beta
Army Rules
The Enemy Within:
Nobody Expects:
Universal Rules
Pledged to Darkness:
Daemonic Summon:
Hereditary Spell
Spear of Infinity:
Special Items
Lifeforce Tailisman:
Brimstone Brazier:
Unit Analysis
Characters
Cult Leader:
Daemon Symbiote:
Core
- Cultists:
Daemon Legions from Core:
Special
Possessed:
Ritual Alter:
Profane Idol:
Daemon Legions from Special and Aves: