Archaeologist: Difference between revisions

From 2d4chan
Jump to navigation Jump to search
No edit summary
1d4chan>Carcer
What?
Line 1: Line 1:
Archaeologists are guys who for seemingly no reason search dangerous tombs, forgotten cities, and other random mysterious locations. While it is commonly thought they are in it for the treasure they rarely leave with anything as they run from site due to tribesmen, nazis, dinosaurs, horrors from beyond the stars, ect. They commonly have a bullwhip and pistol.
Archaeologists are guys who for seemingly no reason search dangerous tombs, forgotten cities, and other random mysterious locations. While it is commonly thought they are in it for the treasure they rarely leave with anything as they run from site due to tribesmen, nazis, dinosaurs, horrors from beyond the stars, ect. They commonly have a bullwhip and pistol.
The quest sees you fighting for The Longbow of Diana, the artifact bow that creates arrows when invoked and grants ESP when carried. It also provides reflection when wielded. The Ranger quest is arguably one of the harder ones since centaurs are very fast and use projectiles. In addition to that, all of the quest levels are full of traps. It is advised to have speed boots when going on the quest so that the centaurs don't hit you as much per turn. Be sure to also have reflection (centaurs are intelligent enough to use wands), having magic resistance also helps a whole lot. The quest is full of items, however. You are guaranteed to find lots of scrolls and a decent amount of potions.
The easiest way to fight centaurs is using ranged attacks. Poisoned arrows work extremely well, even unenchanted ones. Keep your distance away from enemies, only switching to your melee weapon when fighting wimpy monsters (such as scorpions or bats).
Once in Scorpius' cavern, you might want to burn "Elbereth" on the stairs, then wake him up. Race back to the staircase as fast as you can and fight from there.

Revision as of 22:52, 13 July 2008

Archaeologists are guys who for seemingly no reason search dangerous tombs, forgotten cities, and other random mysterious locations. While it is commonly thought they are in it for the treasure they rarely leave with anything as they run from site due to tribesmen, nazis, dinosaurs, horrors from beyond the stars, ect. They commonly have a bullwhip and pistol.