Thri-kreen: Difference between revisions

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[[Image:Thri-Keen 3E.jpg|thumb|right]]
[[Image:Thri-Keen 3E.jpg|thumb|right]]
Sentient mantis. Strange, scary folk. Like their elves raw.
Sentient mantis. Strange, scary folk. Like their elves raw.
They have poisonous bites, they can jump like grasshoppers, and psionics.  They don't sleep, but their lifespan is only 30 years.  They prefer double-bladed <strike>lightsabers</strike> polearms, and make three-sided Xena-style boomerang throwy-things by mixing their venom with plant sap until it hardens. They've also gone through a few different body configurations over the years, starting out as basically praying mantises with hands and moving towards a slightly more humanoid bent in recent editions.
They have poisonous bites, psionics, and they can jump like grasshoppers.  They don't sleep, but their lifespan is only 30 years.  They prefer double-bladed <strike>lightsabers</strike> polearms, and make three-sided Xena-style boomerang throwy-things by mixing their venom with plant sap until it hardens. They've also gone through a few different body configurations over the years, starting out as basically praying mantises with hands and moving towards a slightly more humanoid bent in recent editions.


First showed up in AD&D in ''Monster Manual II'', and became a playable character race in the Dark Sun Revised edition.  They later popped up in Forgotten Realms, and Spelljammer, and, christ, somebody call an exterminator, we got bugs everywhere.
First showed up in AD&D in ''Monster Manual II'', and became a playable character race in the Dark Sun Revised edition.  They later popped up in Forgotten Realms, and Spelljammer, and, christ, somebody call an exterminator, we got bugs everywhere.

Revision as of 09:57, 26 January 2012

Sentient mantis. Strange, scary folk. Like their elves raw. They have poisonous bites, psionics, and they can jump like grasshoppers. They don't sleep, but their lifespan is only 30 years. They prefer double-bladed lightsabers polearms, and make three-sided Xena-style boomerang throwy-things by mixing their venom with plant sap until it hardens. They've also gone through a few different body configurations over the years, starting out as basically praying mantises with hands and moving towards a slightly more humanoid bent in recent editions.

First showed up in AD&D in Monster Manual II, and became a playable character race in the Dark Sun Revised edition. They later popped up in Forgotten Realms, and Spelljammer, and, christ, somebody call an exterminator, we got bugs everywhere.

They're a favourite when some drawfag offers to sketch some erotica for /tg/, and wants to squick us out instead. Well, except for those corrupted by Slaanesh.

Gallery

Dungeons & Dragons 4th Edition Races
Player's Handbook 1 DragonbornDwarfEladrinElfHalf-ElfHalflingHumanTiefling
Player's Handbook 2 DevaGnomeGoliathHalf-OrcShifter
Player's Handbook 3 GithzeraiMinotaurShardmindWilden
Monster Manual 1: BugbearDoppelgangerGithyankiGoblinHobgoblinKoboldOrc
Monster Manual 2 BullywugDuergarKenku
Dragon Magazine GnollShadar-kai
Heroes of Shadow RevenantShadeVryloka
Heroes of the Feywild HamadryadPixieSatyr
Eberron's Player's Guide ChangelingKalashtarWarforged
The Manual of the Planes Bladeling
Dark Sun Campaign Setting MulThri-kreen
Forgotten Realms Player's Guide DrowGenasi