Tiefling: Difference between revisions

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One of the recurring themes of Tieflings is that others find them inherently unsettling. This has survived into 4e, in which they get a bonus to CHA to represent their mad intimidation skillz.
One of the recurring themes of Tieflings is that others find them inherently unsettling. This has survived into 4e, in which they get a bonus to CHA to represent their mad intimidation skillz.
{{D&D4e-Races}}

Revision as of 19:22, 2 November 2011

Half-Demon/Daemon/Devil race in the D&D games, first introduced with 2nd edition's Planescape, where they had hints of demonic nature (teeth, little horns, a tail maybe). In 4e, they are depicted with ramlike horns, large tails, and a dark red skin tone.

One of the recurring themes of Tieflings is that others find them inherently unsettling. This has survived into 4e, in which they get a bonus to CHA to represent their mad intimidation skillz.

Dungeons & Dragons 4th Edition Races
Player's Handbook 1 DragonbornDwarfEladrinElfHalf-ElfHalflingHumanTiefling
Player's Handbook 2 DevaGnomeGoliathHalf-OrcShifter
Player's Handbook 3 GithzeraiMinotaurShardmindWilden
Monster Manual 1: BugbearDoppelgangerGithyankiGoblinHobgoblinKoboldOrc
Monster Manual 2 BullywugDuergarKenku
Dragon Magazine GnollShadar-kai
Heroes of Shadow RevenantShadeVryloka
Heroes of the Feywild HamadryadPixieSatyr
Eberron's Player's Guide ChangelingKalashtarWarforged
The Manual of the Planes Bladeling
Dark Sun Campaign Setting MulThri-kreen
Forgotten Realms Player's Guide DrowGenasi