Twilight 2000: Difference between revisions

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New page: {{Game Infobox |name = Twilight 2000 |picture = |publisher = GDW, 93 Games Studio |authors = Frank Chadwick, Dave Nilsen, Loren K. Wiseman, Lester W. Smith |year = 1984 1990 (2.0) 1993 (2...
 
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== Twilight 2013 ==
== Twilight 2013 ==
The recently published T:2013 expands the Twilight War to cover the entire world with a breakpoint set in 2007 and fixes the combat system.
The recently published T:2013 expands the Twilight War to cover the entire world with a breakpoint set in 2007 and fixes some issues with the combat system.


[[Category:Roleplaying]]
[[Category:Roleplaying]]

Revision as of 09:04, 30 January 2010

Twilight 2000
Authors Frank Chadwick, Dave Nilsen, Loren K. Wiseman, Lester W. Smith
First Publication 1984

1990 (2.0) 1993 (2.2)

2008 (3.0)


A post-apocalyptic RPG set in the aftermath of the "The Twilight War". Characters are the survivors of a war in Europe following a Sino-Soviet war in 1995, and a coup d'état by the East and West German military's in 1996.

By the summer of 2000, the European theater of operations has been fought to a near stalemate. In one final effort to break the deadlock and end the war, NATO forces launch a summer offensive across Northern Poland and into the Baltics, but the offensive grinds to a halt in the face of a Warsaw Pact counterattack. In the chaotic aftermath, supply lines are lost, high level command breaks down and armies in the European theater lose cohesion beyond the platoon level. Some units go native and integrate with the militias of independent free cities, others turn to banditry, and some small groups of surviving soldiers attempt to find their way home.

The setting was later used as the background for GDW's hard-science fiction game "2300 AD".

Twilight 2013

The recently published T:2013 expands the Twilight War to cover the entire world with a breakpoint set in 2007 and fixes some issues with the combat system.