Tyranid Warrior: Difference between revisions

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Warriors are a type of [[Tyranid]], which are usually deployed at the earlier stages of planetary consumption. They guide the lower forms of gaunts as they are synapse creatures and form a potent fighting force.
Warriors are a type of [[Tyranid]], which are usually deployed at the earlier stages of planetary consumption. As they are synapse creatures,they spread out the synaptic web and guide the lower forms of gaunts in battle. They are also potent foes on the battlefield as they can carry many different biomorphs and weapon-symbiotes.


== In Game ==
== In Game ==
These guys are fucking expensive (3 for fucking NZ $73! Fuck you, GW.) but have 3 wounds, toughness 4 and a 4+ save. Unfortunately, this means that they suffer instant death from all weapons strength 8 or up and thus see little play in the competitive field as a single Battle Cannon shot can wipe out an entire unit.
These guys are fucking expensive (3 for fucking NZ $73! Fuck you, GW.) but have 3 wounds, toughness 4 and a 4+ save. Unfortunately, this means that they suffer instant death from all weapons strength 8 or up and thus see little play in the competitive field as a single Battle Cannon shot can wipe out an entire unit.

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Warriors are a type of Tyranid, which are usually deployed at the earlier stages of planetary consumption. As they are synapse creatures,they spread out the synaptic web and guide the lower forms of gaunts in battle. They are also potent foes on the battlefield as they can carry many different biomorphs and weapon-symbiotes.

In Game

These guys are fucking expensive (3 for fucking NZ $73! Fuck you, GW.) but have 3 wounds, toughness 4 and a 4+ save. Unfortunately, this means that they suffer instant death from all weapons strength 8 or up and thus see little play in the competitive field as a single Battle Cannon shot can wipe out an entire unit.