Vampire: The Requiem: Difference between revisions
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'''Vampire: The Requiem''' is the flagship title of [[White Wolf]]'s New [[World of Darkness]] line, and, as its name suggests, the equivalent of the Old World of Darkness's [[Vampire: The Masquerade]] gameline. The changes are as follows: | '''Vampire: The Requiem''' is the flagship title of [[White Wolf]]'s New [[World of Darkness]] line, and, as its name suggests, the equivalent of the Old World of Darkness's [[Vampire: The Masquerade]] gameline. The changes are as follows: | ||
* 13 Clans with fleshed out, restricting histories become 5 | * 13 Clans with fleshed out, restricting histories become 5 Clans with vague, open-ended histories and numerous Bloodlines (essentially sub-Clans). Naturally, both oWoD and nWoD fans believe their way to be the true way. | ||
* The Camarilla becomes 5 Covenants with mutually exclusive goals. | * The Camarilla becomes 5 Covenants with mutually exclusive goals. In-universe, the Camarilla used to exist in the past but disintegrated when the Roman Empire fell. | ||
* The Sabbat becomes VII | * The Sabbat becomes VII. | ||
* The Infernalists become the more sporadic, less-organized Belial's Brood. | * The Infernalists become the more sporadic, less-organized Belial's Brood. | ||
* Arguably the biggest difference is that you can't just make someone a Vampire by draining them and feeding them your blood, now you have to spend a dot of Willpower. | * Arguably the biggest difference is that you can't just make someone a Vampire by draining them and feeding them your blood, now you have to spend a dot of Willpower. |
Revision as of 19:16, 5 May 2014
Vampire: The Requiem is the flagship title of White Wolf's New World of Darkness line, and, as its name suggests, the equivalent of the Old World of Darkness's Vampire: The Masquerade gameline. The changes are as follows:
- 13 Clans with fleshed out, restricting histories become 5 Clans with vague, open-ended histories and numerous Bloodlines (essentially sub-Clans). Naturally, both oWoD and nWoD fans believe their way to be the true way.
- The Camarilla becomes 5 Covenants with mutually exclusive goals. In-universe, the Camarilla used to exist in the past but disintegrated when the Roman Empire fell.
- The Sabbat becomes VII.
- The Infernalists become the more sporadic, less-organized Belial's Brood.
- Arguably the biggest difference is that you can't just make someone a Vampire by draining them and feeding them your blood, now you have to spend a dot of Willpower.
There are all sorts of splats and expansions, including one for playing in the Roman Empire, one for various other historical settings (WW1 to Ancient Egypt), one for playing as a ghoul and one for the eighties (I am deadly serious).