Velatine Federal Republic: Difference between revisions

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==History==
==History==
The area was settled by a combination of those fleeing Star League oppression, and later on exiles being deported by the Draconis Combine. Local wealthy families organized a merger of the planets by promising economic prosperity and allowing a degree of independence - the nation was established as a Federal Republic - multiple Republics operating under a President


==Planets==
==Planets==


Planet 1 - Capital Planet. Somewhat similar to Venice very broadly, but more multicultural than genuinely Italian. While all planets are equal, it is the wealthiest and its where the Capital ended up being.
Planet 1 - Capital Planet. Somewhat similar to Venice very broadly, though fairly multicultural. While all planets are equal, it is the wealthiest and its where the Capital ended up being.


Planet 2 - SEA Planet - Also wealthy
Planet 2 - SEA Planet - Also wealthy
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Leader is a President with broad powers. Nation comprised of Nine Republics and three "Autonomous Provinces" of one of the Republics
Leader is a President with broad powers. Nation comprised of Nine Republics and three "Autonomous Provinces" of one of the Republics
==Economy==
A major part of the economy involves using a portion of the nation's military as a mercenary group in the Periphery and Inner Sphere - the forces return with cash, trade goods and hopefully mech salvage. At home this is justified as taking the goods of the uncaring IS to help the nation.


==Military==
==Military==


==Industry==
==Industry==

Revision as of 14:57, 13 October 2017

Velatine Federal Republic

This page is for a creative homebrew project by /btg/, to design a Periphery Realm in Battletech from the Ground up. It will hopefully become linked to homebrewing mech construction as well.

The Velatine Federal Republic is a small Periphery nation located in the Outer Sphere region. It is a collection of Planets that operate as Republics, nominally at least, formed by a merger of Periphery microstates.

History

The area was settled by a combination of those fleeing Star League oppression, and later on exiles being deported by the Draconis Combine. Local wealthy families organized a merger of the planets by promising economic prosperity and allowing a degree of independence - the nation was established as a Federal Republic - multiple Republics operating under a President

Planets

Planet 1 - Capital Planet. Somewhat similar to Venice very broadly, though fairly multicultural. While all planets are equal, it is the wealthiest and its where the Capital ended up being.

Planet 2 - SEA Planet - Also wealthy

Planet 3 - The most powerful South Slav Planet

Planets 4-6 - Other South Slav planets. I like the idea that these planets are subservient politically to planet 3 - instead of being called Republics they are called like "autonomous provinces" to steal a page from Yugoslavia, and are severely politically influenced by planet 3.

Planets 7-8 - Latin American Planets

Planet 9 - Caribbean Planet

Planet 10 - Given the above planet choices, I vote on a more American influenced planet - i.e. Space Miami to go along with our space cubas.

Planet 11 - Indonesia type planet

Planet 12 - Old penal colony of Dracs. Probably shitty and filled with Americans or whatever shot off into the Periphery by angry weebs.

Politics

Leader is a President with broad powers. Nation comprised of Nine Republics and three "Autonomous Provinces" of one of the Republics

Economy

A major part of the economy involves using a portion of the nation's military as a mercenary group in the Periphery and Inner Sphere - the forces return with cash, trade goods and hopefully mech salvage. At home this is justified as taking the goods of the uncaring IS to help the nation.

Military

Industry