VeloCITY: Difference between revisions
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"A city of punks versus greys, of neon graffiti and high speed chases through rooftops and alleyways. A world where any surface is a road, and any person could be a high speed hero with the right gear, the right threads, the right tunes and, most importantly, the right soul. | "A city of punks versus greys, of neon graffiti and high speed chases through rooftops and alleyways. A world where any surface is a road, and any person could be a high speed hero with the right gear, the right threads, the right tunes and, most importantly, the right soul. | ||
You're in | You're in Velo City, bub. Its kinda like the rat race, but a hell of a lot faster." | ||
In production, Nothing Man and a number of fa/tg/uys are putting great deals of effort into getting this game going, and in the first few days of production, had most of the fluff done and even some writefaggotry. | In production, Nothing Man and a number of fa/tg/uys are putting great deals of effort into getting this game going, and in the first few days of production, had most of the fluff done and even some writefaggotry. | ||
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== | == Classes == | ||
Gameplay is to be divvied up | Gameplay is to be divvied up between four player classes: Runners, 'Bladers, 'Boarders, and Bikers. Each different tclass has theirs own advantages and disadvantages in mobility and fighting. | ||
=== | === Runners === | ||
Revision as of 22:21, 4 May 2010
VeloCITY is set to be a roleplaying game that sets the players in the shoes, skates, on the boards, or even bikes of the gangs of Velo City.
"A city of punks versus greys, of neon graffiti and high speed chases through rooftops and alleyways. A world where any surface is a road, and any person could be a high speed hero with the right gear, the right threads, the right tunes and, most importantly, the right soul.
You're in Velo City, bub. Its kinda like the rat race, but a hell of a lot faster."
In production, Nothing Man and a number of fa/tg/uys are putting great deals of effort into getting this game going, and in the first few days of production, had most of the fluff done and even some writefaggotry.
Keep in note that anything not specifically created by the makers of VeloCITY are copyrighted to their respective owners. The makers don't take any credit, and make no money from this project.
Classes
Gameplay is to be divvied up between four player classes: Runners, 'Bladers, 'Boarders, and Bikers. Each different tclass has theirs own advantages and disadvantages in mobility and fighting.