Victorum Sector: Difference between revisions
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===Order of the Blazing Lance=== | ===Order of the Blazing Lance=== | ||
<blockquote>''''' | <blockquote>''We pray that the God-Emperor, in His Mercy, will empower the faithful and bring light to the True.'' | ||
''We pray that He will bring down the Hand of Chastisement, through the conversion achieved during The Warning.'' | |||
:''-<small>Litany of The Emperor's Wrath, spoken upon the ascension of novitiates to the Order''</blockquote></small> | |||
{| border="1" align="right" | {| border="1" align="right" | ||
!width="500"|Order of the Blazing Spear | !width="500"|Order of the Blazing Spear | ||
|- | |- | ||
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:'''Main | :'''Main Convent:''' Pillar | ||
:'''Strength:''' | :'''Strength:''' More than 5,000 Sisters of Battle | ||
:'''Specialization:''' | :'''Specialization:''' Fast Attack | ||
:'''Commanding Officer:''' Canoness Superior | :'''Commanding Officer:''' Canoness Superior Sola XII Deannise | ||
:'''Famed Battles:''' | :'''Famed Battles:''' | ||
:'''Symbol:''' | :'''Symbol:''' Golden lance proper a cyan field | ||
:'''Colors:''' | :'''Colors:''' | ||
:'''Nickname:''' | :'''Nickname:''' | ||
Revision as of 22:42, 2 July 2017

“///Catalogue item AX-82: Powerblade with extruded hilt and guard, dimensions 1.933 by .34 meters, weight 36.66 kilograms. An example of pre-Imperial weaponcraft forged by the Empire of Blades. Experimental tests have shown the blade to possess a propensity to ‘sing’ when put to use, like others of its kind. Tests have necessitated the replacement of two (2) archive-servitors and seven (7) menials. Should other recovered artifacts prove to be as well-preserved, I anticipate a marked downturn in the local underhive population.///”
- -Extract from inventory catalog of House Leonine Explorator detachment prior to liquidation by [CENSORED].
Located in a distant corner of the Segmentum Tempestus, along the southern edge of the galaxy, the Victorum Sector is a shining beacon of Imperial civilization and the triumph of the God-Emperor in a region widely held to be a dangerous frontier ever at risk of falling to xenos invasion and recidivism. For more than six millennia, it has been the heart of Imperial rule in the southernmost fringes of the Segmentum Tempestus, a vital link to several hundred distant frontiers. Beneath this display of strength, however, lurks the constant threat of ancient heresies, dark machinations and xenos invasions.
Sector Overview
The Saint
“And their works were Cast Down from the Lightless Palaces,
And the Saint did shine Her Armies upon them in their ruins.”
- -Extract from A Light Fantastic by Sector Governor Henry dé Lian I, formerly Lord Militant General, 1st Vereth Lancers
History records Saint Rosella Castor as a young weaver-girl, living in one of Babylum’s ancient walled city-states a millennia after the Horus Heresy. Though her world was a warground, caught between the armies of the cult-kings, the techno-slaughterers of the Empire of Blades and Chaos warbands, Saint Castor was able to unite her scattered people and cleanse Babylum of its enemies. Inspired by the legends of the Great Crusade, Saint Castor would embark on her own crusade of vengeance against the Empire of Blades, enlisting the aid of long-forgotten Imperial hold-outs, degenerate Adeptus Mechanicus refugees, and even, it is said, a lost chapter of Space Marines.
Her legendary battles with the heretek Empire, corsair Eldar, and foul Orks allowed the Seventh Tempestus Crusade, then slogging its way down the Pyleus Arm, to establish an Imperial foothold in the region. With a catalogue of victories, the Saint soon assumed command of the struggling Imperial forces, and would go on to purge the enemies of Man from hundreds of worlds, forming the heartlands of three great Sectors. To this day, she remains the spiritual heart of this region of the Segmentum Tempestus, her native city a shrine and a tomb.
A History of the Sector
| Era | Events |
|---|---|
| Pre-History: |
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| The Dark Age of Technology: |
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| The Age of Strife: |
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| The Great Crusade: |
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| The Horus Heresy: |
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| The Scouring: |
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| Reign of Blood: |
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| The Plague of Unbelief: |
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| Circa 800.M38: |
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| Circa 380.M39: |
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| Circa 500.M40: |
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| 738.M41-752.M41: |
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| Recent History: |
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| 760.M41: |
|
Worlds of Victorum
- Avalonus: Sector Capital. Solar-type Hive World, with a population of 65 billion+. Ruled from the First Blade, a hive tower of unsurpassed height commissioned by the express order of Saint Castor. Its people are famous for their dedication to chivalry.
- Poseidon: Capital of the Poseidon Sub-Sector. Oceanic Hive World, and heart of the Poseidon Run warp route. Has extensive naval and submarine habitation, military assets, and resources.
- Guanyu: Forge Primaris of the Adeptus Mechanicus in the sector. Renowned for the quality of power and force weapons produced there, as well as the power of its plasma reactors and plasma weaponry.
- Babylum: Spiritual heart of the sector. Birthplace and tomb of Saint Rosella Castor, with more than 50 billion pilgrims travelling there annually.
- Port Rosella: Sector Headquarters of Battlefleet Victorum. The "Port" refers to the entire system, including dedicated Mechanicus forgemoons and a minor agri-world dedicated wholly to the production of military foodstuffs.
- Durandum: Capital of Durandam Sub-Sector. Tradeworld.
- Dyastes: Location of Sector naval reserve. Hundreds of outdated interstellar starships drift here, maintained by aging servitors, decrepit tech-priests, and limited supplies produced by Ferrum Tridentus.
- Fanelia: Knight World sworn to the Imperium. Its Knights are well-known for their love of dueling and gladiatorial combat.
- Geidiheim: Capital of the Geidi Sub-Sector. Highly industrialized hiveworld, famed for the prodigious amount and variety of clothing produced there.
- Ixlamad: Imperial/Forgeworld dual government. One of the Mechanicus' Reclamatory Worlds, dedicated to the recovery and rehabilitation of war materiel.
- Lorne's Bounty: Most productive Agri-World in the sector.
- Minoa: Sub-Sector capital of the Collar of Castor. Wealthy mining world which dominates trade and distribution of agri-world production through the trailing region of the Collar.
- Moloch Tetrax and Quintox: Capital of the Moloch Sub-Sector. Twin deathworlds of the Moloch system, with rule split between the High Ketzals of both worlds. Sub-Sector Governor rules from orbital void station. Both worlds are also recruiting worlds for the Sons of the Dragon.
- Nilumanen: Oldest forgeworld in the sector. Remains the subject of rumours which speak to the heresies of xenotech research and innovation. Renowned for the quality of its void shields.
- Rennwyck: A world made entirely of glass and silica. Site of major Mechanicus research installation. No known native life-forms.
- Sagisu Prime: Sub-Sector capital of the Vajra Marches. Formerly an agri-world, now fiercely overcrowded. Home to the famed Sagisu Legionnaires, the oldest Imperial Guard regiment in the sector.
- Shimmerwelt: Major mining world located in the Moloch sub-sector. It's Guard regiments have recently been shamed by accusations of cowardice in the face of the enemy.
- Tenebrous Gate: Site of major Imperial defeat by Eldar forces.
- Valotair: Chapter world of the Sons of the Dragon chapter. Declared inviolate to all unauthorized traffic after the Reign of Blood.
- Zabaniya: Minor Hive World in the Avalonus Sub-Sector. Moderately low gravity with towering, void-piercing hives.
Military Forces of Victorum
Battlefleet Victorum is the primary arm of the Imperial military in the Victorum Sector. Owing to the immense amount of trade flowing through the Grand Trunks, as well as the slight but growing trickle of development fostered by Rogue Traders beyond the Mylas Cloud and Cliffs of Roland, it has grown to become one of the largest and most powerful battlefleets in the Segmentum. But this strength hides weakness, for at the heart of Battlefleet Victorum are shameful secrets, ancient vendettas, and the ennui of sloth that only peace can bring.
During the 36th Millennium, Battlefleet Victorum fell under the sway of the Gareox Prerogative. Her warships were at the forefront of that war, exchanging the first blows with the "Big Gun" battleships of Battlefleet Bakka.
Principal Battlegroups
Famous Ships
The Sons of the Dragon
| Sons of the Dragon | ||
|---|---|---|
| Roaring green dragon head within a six-rayed gold sun. | ||
| Battle Cry | "We are His Sons!" | |
| Successors of | Salamanders | |
| Chapter Master | Gurava Lannar | |
| Primarch | Vulkan | |
| Homeworld | Valotair | |
| Strength | 850+ Space Marines, 8 strike cruisers, 1 battle barge | |
| Specialty | Siege Warfare | |
| Allegiance | Imperium of Man | |
| Colours | Quartered Caliban green and sunburst yellow | |
Descended from the famed Salamanders chapter, the Sons of the Dragon are experts in siege warfare.
Their homeworld is Valotair, a massive super-earth with a single giant continent covered in volcanoes and mountain ranges. Every mountain range has a fortress within it, and every major volcano has a forge near it. They recruit from across the Victorum sector, but their preferred recruiting grounds are the twin death-worlds of Moloch.
The Sons of the Dragon are skilled smiths, as befits a Salamander successor chapter. Their combat tactics, however, are descended from the Imperial Fists. They are masters at fortifying and holding territory.
The Sons take great pride in their armor, and never remove it in the presence of non-marines. Underneath it, they look very much like their Salamander brethren due to the Salamander mutation of the Melancrhomic Organ, with skin that ranges from dark brown to dark gray. A mutation in their Occulobe has caused them to develop sensitivity to ultraviolet light, allowing them to partially sense the higher wavelengths of the light spectrum. This causes their eyes to slowly develop a mirror-like sheen as they age, with centuries-old members having solid, silver eyes.
The Sons possess a large force of Dreadnought hulls, of various makes and patterns. Each of these hulls is uniquely built and armed according to it's occupant's designs, and no two of them are alike. They also possess a great deal of armored vehicles, primarily Rhinos, Razorbacks, and Whirlwinds. Rather infamously, they possess only two examples of Land Raiders. These are revered as holy relics, and rarely leave the fortress-monastery of Battlesheart.
The Sons are deeply integrated into the governorship of the Victorum Sector, with three Space Marines chosen to represent the chapter in the First Sword of Avalonus, the heart of Imperial rule. Some have won great renown as diplomats and negotiators, a reputation that other Space Marines chapters regard with disdain. Regardless, the Sons have proven themselves capable of well-integrating with the Imperial power structure and often coordinate operations with the Imperial Guard and the Imperial Navy, to the benefit of all three parties.
The Sons follow an offshoot of the Promethean Cult, and have built temples to this belief in various hidden locations throughout the sector. While designed to act as fortresses of last resort, these hidden stockpiles of men and arms also act to promulgate the Cult. Should the Inquisition or the Ecclesiarchy ever uncover this fact, unwanted and dangerous questions might be raised.
Legio Evincer
“Nullus Vivere!” (None Shall Live!)
- -Legion Motto
| Legio Evincer |
|---|
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Most void regiments are raised as Imperial Navy armsmen, but the Krydae Void Cataphracts are a rare exception. Their home system, the Krydae Field, is a maelstrom of broken worlds and trapped starlight, orbiting a black hole. Preferentially deployed in void assault operations, the Void Cataphracts have broken orbital fortresses, trapped xenos raiders, and taken heretic starships. Their favored weapons are the Flamer and Grenade Launcher. Most void regiments are raised as Imperial Navy armsmen, but the Krydae Void Cataphracts are a rare exception. Their home system, the Krydae Field, is a maelstrom of broken worlds and trapped starlight, orbiting a black hole. Preferentially deployed in void assault operations, the Void Cataphracts have broken orbital fortresses, trapped xenos raiders, and taken heretic starships. Their favored weapons are the Flamer and Grenade Launcher. Most void regiments are raised as Imperial Navy armsmen, but the Krydae Void Cataphracts are a rare exception. Their home system, the Krydae Field, is a maelstrom of broken worlds and trapped starlight, orbiting a black hole. Preferentially deployed in void assault operations, the Void Cataphracts have broken orbital fortresses, trapped xenos raiders, and taken heretic starships. Their favored weapons are the Flamer and Grenade Launcher.
Legio Delendum
“Fortis Ex Tenebrae.” (Strength from Darkness.)
- -Legion Motto
| Legio Delendum |
|---|
|
Believed to be the oldest Titan Legion within the sector, the Legio Delendum carries both the triumph of ancient victories and the dark infamy of their homeworld with them wherever they stride. Primary strength is Reaver variants, only fights defensively. Has 2 Imperators, 1 hidden on Ixlamad and inactive due to battle damage.
Most void regiments are raised as Imperial Navy armsmen, but the Krydae Void Cataphracts are a rare exception. Their home system, the Krydae Field, is a maelstrom of broken worlds and trapped starlight, orbiting a black hole. Preferentially deployed in void assault operations, the Void Cataphracts have broken orbital fortresses, trapped xenos raiders, and taken heretic starships. Their favored weapons are the Flamer and Grenade Launcher. Most void regiments are raised as Imperial Navy armsmen, but the Krydae Void Cataphracts are a rare exception. Their home system, the Krydae Field, is a maelstrom of broken worlds and trapped starlight, orbiting a black hole. Preferentially deployed in void assault operations, the Void Cataphracts have broken orbital fortresses, trapped xenos raiders, and taken heretic starships. Their favored weapons are the Flamer and Grenade Launcher.
Order of the Blazing Lance
We pray that the God-Emperor, in His Mercy, will empower the faithful and bring light to the True.
We pray that He will bring down the Hand of Chastisement, through the conversion achieved during The Warning.
- -Litany of The Emperor's Wrath, spoken upon the ascension of novitiates to the Order
| Order of the Blazing Spear |
|---|
|
Most void regiments are raised as Imperial Navy armsmen, but the Krydae Void Cataphracts are a rare exception. Their home system, the Krydae Field, is a maelstrom of broken worlds and trapped starlight, orbiting a black hole. Preferentially deployed in void assault operations, the Void Cataphracts have broken orbital fortresses, trapped xenos raiders, and taken heretic starships. Their favored weapons are the Flamer and Grenade Launcher. Most void regiments are raised as Imperial Navy armsmen, but the Krydae Void Cataphracts are a rare exception. Their home system, the Krydae Field, is a maelstrom of broken worlds and trapped starlight, orbiting a black hole. Preferentially deployed in void assault operations, the Void Cataphracts have broken orbital fortresses, trapped xenos raiders, and taken heretic starships. Their favored weapons are the Flamer and Grenade Launcher.
Imperial Guard Regiments
“Stand true, you dogs of the Emperor! Steady that line!”
- -Commissar Ranmothe encouraging the 2nd Company, 4th Heavy Dragoons, at the Battle of Heresy Field
| Regiment Name | Symbol | Details | Overview |
|---|---|---|---|
| Avalonian Crusaders
Nickname: “The Crusaders”, “Saint’s Own” (9th Crusader Lancers), “Steelheads (327th Crusader Infantry) |
7 gold spears in a sunburst formation, around a gold orb, on white banner, regiment number underneath in gold, battle honours in red |
|
Hailing from the Sector Capital, the Crusaders are a powerful army of faithful, zealot troops with a tremendous wealth of combat experience. Typically heavily-armoured, and armed with a great deal of melee combat experience thanks to Avalonus' unique planetary culture, the Crusaders are often used as linebreakers in great battles. The Crusaders favor Melta and Lascannon heavy weapons, and are well-equipped by the forges of Hive Gergenir. |
| Shimmerwelt Heavy Dragoons
Nickname: “Steady and True”, “Wobblies” (disparaging), “Glory Bees” (1st Heavy Dragoon) |
Flame-wreathed red stallion running on sky-blue field, regiment number underneath in red |
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The Shimmerwelt Heavy Dragoons are newly-founded regiments, raised to feed the voracious appetite of the sector’s wars and crusades. The 4th Heavy Dragoons were recently destroyed during the Battle of Heresy Field on Uraniborg, after breaking in the face of the enemy's zealot engines. The Dragoons hail from a glacial mining world and are well-versed in tunnel fighting and putting down labour rebellions, with a preference for mounting Flamers on their Chimeras and Sentinels. |
| Poseidon Sea Guard
Nickname: “Seaguards”, “The Blues”, “Seadogs” (2nd Sea Guard), “Sea Dragons” (11th Sea Guard) |
Crossed gold tridents on a white escutcheon over a navy blue field, regiment number between the tridents in blue |
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A rare example of a regiment specialized for oceanic warfare, the Poseidon Sea Guard are often sent out of the sector to serve in distant crusades. Just as unusually, the Sea Guard regiments return to their homeworld periodically for resupply and reinforcement, ensuring a constant churn of experienced veterans who supply new recruits with much-needed experience. Heavy Bolters, Rocket Launchers, and Mortars provide man-portable heavy firepower when the Sea Guard operate beyond the range of naval ordnance. |
| Ixlamad Armoured
Nickname: “Revenant Engines” (1st Armoured), “Ironsides” (3rd Armoured), “Twice Lucky” (14th Armoured) |
Three red cogwheels bend sinister on a gray field, regiment number in the upper left in High Gothic, lower right in Techna-Lingua |
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Raised from the wreck-strewn world of Ixlamad, the Ixlamad Armoured is equipped only with vehicles and weapons salvaged by the great pit-cities of their homeworld. Each regiment is a highly eclectic mix of vehicles built in uncounted forges scattered across the Segmentum, returned to duty by the devotion and skill of the Reclamator Magi. Many of their troops are augmented by the Mechanicus, and treat their war machines with as much devotion as any enginseer. |
| Ganth Eagle Warriors
Nickname: "Screaming Loonies” (1st Regiment), “Headbangers” (2nd Regiment), “Bleeding Maniacs” (3rd Regiment), “Screechers” (disparaging) |
The Aquila clutching thunderbolts and arrows, on a bright green field, “Ganth” scroll above, regiment number in Low Gothic below |
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Though little regarded by the rest of the sector, Ganth produces some of the fiercest warriors ever to fight beneath the banner of the Imperium. With an unshakeable faith in the Emperor, these brightly-colored warriors charge into battle like berserkers, wielding chainaxes and Flamers with all the zeal of a Redemptionist crusade. |
| Krydae Void Cataphracts
Nickname: “Silent Death” |
Yellow roaring lionshead on a black circle on white bullseye on gray, “Krydae” scroll above circle, “Cataphracts” scroll below circle |
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Most void regiments are raised as Imperial Navy armsmen, but the Krydae Void Cataphracts are a rare exception. Their home system, the Krydae Field, is a maelstrom of broken worlds and trapped starlight, orbiting a black hole. Preferentially deployed in void assault operations, the Void Cataphracts have broken orbital fortresses, trapped xenos raiders, and taken heretic starships. Their favored weapons are the Shotguns and Flamers. |
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