Warcry/Tactics/Skaven: Difference between revisions
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==Abilities Overview== | ==Abilities Overview== | ||
* '''[Double] Scurry Away:''' Agile Units. A fighter can use this ability only if they are within 3" of an enemy fighter. Roll a dice. On a 4+, this fighter makes a bonus disengage action. (all Skaven) | * '''[Double] Scurry Away:''' Agile Units. A fighter can use this ability only if they are within 3" of an enemy fighter. Roll a dice. On a 4+, this fighter makes a bonus disengage action. (all Skaven) | ||
**'' | **''Usable by : Clan rats, Plague Rats, Gutter Runners, Pack Master, Giant Rats.'' | ||
* '''[Double] Crack the Whip:''' Pack Master only. Pick a visible friendly fighter with the ''Beast'' runemark within 4" of this fighter. That fighter makes a bonus attack action that has a Range characteristic of 3 or less. | * '''[Double] Crack the Whip:''' Pack Master only. Pick a visible friendly fighter with the ''Beast'' runemark within 4" of this fighter. That fighter makes a bonus attack action that has a Range characteristic of 3 or less. | ||
**'' | **''Usable by : Pack Master.'' | ||
* '''[Double] Hired Bodyguard:''' Stormvermin only. Until the end of the battle round, friendly fighters with the ''Leader'' runemark cannot be targeted while they are within 1" of this fighter. | * '''[Double] Hired Bodyguard:''' Stormvermin only. Until the end of the battle round, friendly fighters with the ''Leader'' runemark cannot be targeted while they are within 1" of this fighter. | ||
**'' | **''Usable by : Storm Vermin (excluding leader),'' | ||
* '''[Triple] Crushing Charge:''' Rat Ogors and Stormfiends only. Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability. | * '''[Triple] Crushing Charge:''' Rat Ogors and Stormfiends only. Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability. | ||
**'' | **''Usable by : Stormfiends, Rat Ogors.'' | ||
* '''[Triple] Lead from the Back:''' Leader only. Until the end of the battle round, add half the value of this ability (rounding up) to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by other friendly fighters while they are within 3" of this fighter. | * '''[Triple] Lead from the Back:''' Leader only. Until the end of the battle round, add half the value of this ability (rounding up) to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by other friendly fighters while they are within 3" of this fighter. | ||
**'' | **''Usable by : Leaders'' | ||
* '''[Quad] Recite from the Book of Woes:''' Bringer-of-the-Word only. Until the end of the battle round, enemy fighters cannot use abilities while they are within 3" of this fighter. | * '''[Quad] Recite from the Book of Woes:''' Bringer-of-the-Word only. Until the end of the battle round, enemy fighters cannot use abilities while they are within 3" of this fighter. | ||
**'' | **''Usable by : Plague Rat Leader'' | ||
==Fighter's Overview== | ==Fighter's Overview== |
Revision as of 08:05, 27 February 2020
Praise the Great Horned Rat. Rules writers allowed Skaven to descend upon the Eightpoints with lots of options for cheap chaff ready to die for your under-costed big hitters. Yes yes.
Faction Overview
Pros
- Extra Fast: While most qucik warbands have 5" movement, Skaven have a extra 1" over them.
- veritility: has cheap rats to big bruts to brute with machineguns.
Cons
Abilities Overview
- [Double] Scurry Away: Agile Units. A fighter can use this ability only if they are within 3" of an enemy fighter. Roll a dice. On a 4+, this fighter makes a bonus disengage action. (all Skaven)
- Usable by : Clan rats, Plague Rats, Gutter Runners, Pack Master, Giant Rats.
- [Double] Crack the Whip: Pack Master only. Pick a visible friendly fighter with the Beast runemark within 4" of this fighter. That fighter makes a bonus attack action that has a Range characteristic of 3 or less.
- Usable by : Pack Master.
- [Double] Hired Bodyguard: Stormvermin only. Until the end of the battle round, friendly fighters with the Leader runemark cannot be targeted while they are within 1" of this fighter.
- Usable by : Storm Vermin (excluding leader),
- [Triple] Crushing Charge: Rat Ogors and Stormfiends only. Until the end of this fighter's activation, the next time this fighter finishes a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter. Allocate a number of damage points to that fighter equal to the value of this ability.
- Usable by : Stormfiends, Rat Ogors.
- [Triple] Lead from the Back: Leader only. Until the end of the battle round, add half the value of this ability (rounding up) to the Attacks characteristic of attack actions that have a Range characteristic of 3 or less made by other friendly fighters while they are within 3" of this fighter.
- Usable by : Leaders
- [Quad] Recite from the Book of Woes: Bringer-of-the-Word only. Until the end of the battle round, enemy fighters cannot use abilities while they are within 3" of this fighter.
- Usable by : Plague Rat Leader
Fighter's Overview
Leader
Clanrat Clawleader
- Stats: Movement 6"; Toughness 4; Wounds 16; 145 Pts.
- Rule: Leader, Agile
- Weapons:
- Dagger-Range 1"; Attacks 4; Strength 3; Damage 2/4
- Fighter Commentary
Bringer-of-the-Word
- Stats: Movement 6"; Toughness 4; Wounds 16; 150 Pts.
- Rule: Leader, Agile, Priest
- Weapons:
- Dagger-Range 1"; Attacks 4; Strength 3; Damage 2/4
- Fighter Commentary
Stormvermin Fangleader
- Stats: Movement 6"; Toughness 4; Wounds 20; 170 Pts.
- Rule: Leader
- Weapons:
- Dagger-Range 1"; Attacks 4; Strength 4; Damage 2/4
- Fighter Commentary
Fighter
Clanrat with Rusty Spear and Clanshield
- Stats: Movement 6"; Toughness 4; Wounds 8; 75 Pts.
- Rule: Agile
- Weapons:
- Spear-Range 2"; Attacks 2; Strength 3; Damage 1/4
- Fighter Commentary
Clanrat with Rusty Blade and Clanshield
- Stats: Movement 6"; Toughness 4; Wounds 8; 75 Pts.
- Rule: Agile
- Weapons:
- Sword-Range 1"; Attacks 3; Strength 3; Damage 1/3
- Fighter Commentary
Gutter Runner
- Stats: Movement 6"; Toughness 3; Wounds 8; 75 Pts.
- Rule: Agile
- Weapons:
- Sword-Range 1"; Attacks 3; Strength 3; Damage 1/3
- Ranged-Range 8"; Attacks 2; Strength 3; Damage 1/2
- Fighter Commentary
Plague Monk with Woe-Stave and Foetid Blade
- Stats: Movement 6"; Toughness 3; Wounds 8; 70 Pts.
- Rule: Agile
- Weapons:
- club-Range 2"; Attacks 3; Strength 3; Damage 1/5
- Fighter Commentary
Plague Monk with Pair of Foetid Blades
- Stats: Movement 6"; Toughness 3; Wounds 8; 70 Pts.
- Rule: Agile
- Weapons:
- Dagger-Range 1"; Attacks 4; Strength 3; Damage 1/4
- Fighter Commentary
Giant Rat
- Stats: Movement 8"; Toughness 2; Wounds 4; 35 Pts.
- Rule: Agile, Beast
- Weapons:
- Sword-Range 1"; Attacks 3; Strength 3; Damage 1/3
- Fighter Commentary
Packmaster
- Stats: Movement 6"; Toughness 3; Wounds 8; 65 Pts.
- Rule: Agile, Frenzied
- Weapons:
- Fangs-Range 1"; Attacks 3; Strength 3; Damage 1/3
- Ranged-Range 3"; Attacks 3; Strength 3; Damage 1/2
- Fighter Commentary
Stormvermin with Halberd
- Stats: Movement 6"; Toughness 4; Wounds 10; 105 Pts.
- Rule: Elite
- Weapons:
- Spear-Range 2"; Attacks 3; Strength 3; Damage 2/4
- Fighter Commentary
Stormvermin with Halberd and Clanshield
- Stats: Movement 6"; Toughness 5; Wounds 10; 115 Pts.
- Rule: Elite
- Weapons:
- Spear-Range 2"; Attacks 2; Strength 3; Damage 2/4
- Fighter Commentary
Rat Ogor
Rat Ogor with Tearing Claws
- Stats: Movement 5"; Toughness 4; Wounds 30; 225 Pts.
- Rule: Beast, Brute
- Weapons:
- Unarmed-Range 1"; Attacks 4; Strength 4; Damage 4/8
- Fighter Commentary
Rat Ogor with Warpfire Gun
- Stats: Movement 5"; Toughness 4; Wounds 30; 235 Pts.
- Rule: Beast, Brute
- Weapons:
- Ranged-Range 3-8"; Attacks 2; Strength 5; Damage 3/6
- Unarmed-Range 1"; Attacks 2; Strength 4; Damage 4/8
- Fighter Commentary
Stormfiend
Stormfiend with Warpfire Projectors
- Stats: Movement 5"; Toughness 5; Wounds 35; 265 Pts.
- Rule: Brute
- Weapons:
- Ranged-Range 3-8"; Attacks 2; Strength 5; Damage 3/6
- Unarmed-Range 1"; Attacks 2; Strength 4; Damage 4/8
- Fighter Commentary
Stormfiend with Shock Gauntlets
- Stats: Movement 5"; Toughness 5; Wounds 35; 265 Pts.
- Rule: Brute
- Weapons:
- Unarmed-Range 1"; Attacks 4; Strength 4; Damage 4/10
- Fighter Commentary
Stormfiend with Ratling Cannons
- Stats: Movement 5"; Toughness 5; Wounds 35; 285 Pts.
- Rule: Brute
- Weapons:
- Ranged-Range 3-10"; Attacks 4; Strength 4; Damage 2/4
- Unarmed-Range 1"; Attacks 2; Strength 4; Damage 4/8
- Fighter Commentary
Stormfiend with Grinderfists
- Stats: Movement 5"; Toughness 5; Wounds 35; 265 Pts.
- Rule: Brute
- Weapons:
- Unarmed-Range 1"; Attacks 4; Strength 5; Damage 4/8
- Fighter Commentary
Stormfiend with Doomflayer Gauntlest
- Stats: Movement 5"; Toughness 5; Wounds 35; 265 Pts.
- Rule: Brute
- Weapons:
- Unarmed-Range 1"; Attacks 5; Strength 4; Damage 4/8
- Fighter Commentary
Stormfiend with Windlaunchers
- Stats: Movement 5"; Toughness 5; Wounds 35; 265 Pts.
- Rule: Brute
- Weapons:
- Ranged-Range 3-20"; Attacks 2; Strength 4; Damage 2/4
- Unarmed-Range 1"; Attacks 2; Strength 4; Damage 4/8
- Fighter Commentary
General Tactics
The stand out leader is the Bringer-of-the-Word, the only leader to benefit from all the abilities and is points efficient.
The stand out Fighters are the Gutter Runner due to the ranged ability and points efficiency. The Plague Monks due to points efficiency, +1 attack and -5 points compaired to clan rats are a better choice. 1 attack is more statistically valuable than 1 toughness. The Stormvermin with Halbert could be good at protecting your leader but are expensive i feel the extra attack is more useful than the extra toughness of the shield.
If you are playing with a Pack master then the Rat Ogor with gun is very points efficient It has changed to 30w in the 26/02/2020 Errata. Giant rats are very points efficient but could easily give away win conditions dependent on kills.
Stormfiend with Rattling gun statistically performs the best but it is dependent on terrain and enemy movement speed. The Doomflayer Gauntlets and Windlaunchers perform better in CQC and high visibility low movement speed scenarios respectively. Your local meta will dictate what is most useful.