Warhammer/Tactics/6th Edition/Dwarfs: Difference between revisions
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=== Core Units === | === Core Units === | ||
* '''Warriors''' | * '''Warriors:''' | ||
* '''Crossbowmen''' | * '''Crossbowmen:''' | ||
* '''Thunderers''' | * '''Thunderers:''' | ||
* '''Miners''' | * '''Miners:''' | ||
* '''Rangers''' | * '''Rangers:''' Scouts AND move through forests. Pansy elves won't know what hit them. | ||
=== Special Units === | === Special Units === | ||
Revision as of 15:44, 1 September 2021
Why play Dwarfs?
Should this page be about the first or the second 6th edition book?
Army Special Rules
Units Analysis
Named Characters
Lords & Heroes
- Lord:
- Runelord:
- Daemon Slayer:
- Thane:
- Runesmith:
- Engineer:
- Dragon Slayer
Core Units
- Warriors:
- Crossbowmen:
- Thunderers:
- Miners:
- Rangers: Scouts AND move through forests. Pansy elves won't know what hit them.
Special Units
Rare Units
Tactics
Know your Weaknesses and know your Strengths
Army compositions
Synergies
| Warhammer Fantasy 6th Edition Tactics Articles | |
|---|---|
| Bretonnia • Chaos • Chaos Dwarfs • Dark Elves • Dogs of War Dwarfs • The Empire • High Elves • Lizardmen • Ogre Kingdoms Orcs & Goblins • Skaven • Tomb Kings • Vampire Counts • Wood Elves | |