Warhammer/Tactics/6th Edition/Ogre Kingdoms: Difference between revisions

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==Army Special Rules==
==Army Special Rules==
Bull charge, nobody likes a gnoblar.
Bull charge, nobody likes a gnoblar.
==Gut Magic==
==Magic Items==
==Magic Items==
==Units Analysis==
==Units Analysis==

Revision as of 23:59, 8 June 2023

UNDER CONSTRUCTION

Why play Ogre Kingdoms?

Ogre Kingdoms

Army Special Rules

Bull charge, nobody likes a gnoblar.

Gut Magic

Magic Items

Units Analysis

Named Characters

  • Greasus Goldtooth:
  • Skrag The Slaughterer:

Lords & Heroes

  • Tyrant: The combat lord. With big names and incredible starting stats, he can be kitted into doing most things very well.
  • Slaughtermaster: Wizard lord. This fellow can be included only in armies which include a tyrant so the minimum army size where a slaughtermaster can be met is 3000.
  • Bruiser: Combat hero.
  • Butcher: Wizard hero. As an ogre, a butcher can easily match many not-very-kitted-out combat lords.
  • Hunter:

Core Units

  • Bulls: Basic ogres. They are 1+ in any army list.
  • Ironguts:
  • Gnoblar Fighters:
  • Gnoblar Trappers:

Special Units

  • Leadbelchers:
  • Yhetees:
  • Gnoblar scraplauncher:
  • Rhinox Riders: They take one special AND one rare slot.

Rare Units

  • Maneaters:
  • Gorger:
  • Slavegiant:

Alternative Army Lists

Ironskin Army

Gnoblar Horde

Tactics

Know your Weaknesses and know your Strengths

Army compositions

Synergies

Warhammer Fantasy 6th Edition Tactics Articles
Bretonnia • Chaos • Chaos Dwarfs • Dark Elves • Dogs of War
Dwarfs • The Empire • High Elves • Lizardmen • Ogre Kingdoms
Orcs & Goblins • Skaven • Tomb Kings • Vampire Counts • Wood Elves

General Tactics