Warhammer/Tactics/6th Edition/Ogre Kingdoms: Difference between revisions

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{{Warhammer6th_Tactics_Races}}
[[Category:Warhammer/Tactics]]
[[Category:Warhammer/Tactics]]
[[Category:Warhammer/Tactics/6th Edition]]

Revision as of 22:35, 28 December 2022

UNDER CONSTRUCTION

Why play Ogre Kingdoms?

Ogre Kingdoms

Army Special Rules

Bull charge, nobody likes a gnoblar.

Magic Items

Units Analysis

Named Characters

  • Greasus Goldtooth:
  • Skrag The Slaughterer:

Lords & Heroes

  • Tyrant: The combat lord.
  • Slaughtermaster: Wizard lord. This fellow can be included only in armies which include a tyrant so the minimum army size where a slaughtermaster can be met is 3000.
  • Bruiser: Combat hero.
  • Butcher: Wizard hero. As an ogre, a butcher can easily match many not-very-kitted-out combat lords.
  • Hunter:

Core Units

  • Bulls: Basic ogres. They are 1+ in any army list.
  • Ironguts:
  • Gnoblar Fighters:
  • Gnoblar Trappers:

Special Units

  • Leadbelchers:
  • Yhetees:
  • Gnoblar scraplauncher:
  • Rhinox Riders: They take one special AND one rare slot.

Rare Units

  • Maneaters:
  • Gorger:
  • Slavegiant:

Alternative Army Lists

Ironskin Army

Gnoblar Horde

Tactics

Know your Weaknesses and know your Strengths

Army compositions

Synergies

Warhammer Fantasy 6th Edition Tactics Articles
BretonniaChaosChaos DwarfsDark ElvesDogs of War
DwarfsThe EmpireHigh ElvesLizardmenOgre Kingdoms
Orcs & GoblinsSkavenTomb KingsVampire CountsWood Elves

General Tactics