Warhammer/Tactics/6th Edition/The Empire: Difference between revisions

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=== Lords & Heroes ===
=== Lords & Heroes ===
 
* '''Elector Count:''' The weakest combat lord in the game but also the cheapest. If your general is an Elector Count, one of your state troop units can have a magic banner (=Griffon Standard) which can be extremely useful.
 
* '''Templar Grand Master:'''
* '''Wizard Lord:''' No special rules of any kind, can use any of the eight lores of magic in the BRB.
* '''Captain:'''
* '''Battle Wizard:'''
* '''Warrior Priest:''' Adds one dispel dice and can use prayers which work like bound spells.
* '''Engineer:'''


=== Core Units ===
=== Core Units ===

Revision as of 16:50, 8 July 2021

UNDER CONSTRUCTION

Why play Empire?

Versatility.

Army Special Rules

Detachments.

Units Analysis

Named Characters

  • Karl Franz:
  • Valten:
  • Luthor Huss:
  • Balthasar Gelt:

Lords & Heroes

  • Elector Count: The weakest combat lord in the game but also the cheapest. If your general is an Elector Count, one of your state troop units can have a magic banner (=Griffon Standard) which can be extremely useful.
  • Templar Grand Master:
  • Wizard Lord: No special rules of any kind, can use any of the eight lores of magic in the BRB.
  • Captain:
  • Battle Wizard:
  • Warrior Priest: Adds one dispel dice and can use prayers which work like bound spells.
  • Engineer:

Core Units

Special Units

Rare Units

Tactics

Know your Weaknesses and know your Strengths

Army compositions

Synergies

Warhammer Fantasy 6th Edition Tactics Articles
Bretonnia • Chaos • Chaos Dwarfs • Dark Elves • Dogs of War
Dwarfs • The Empire • High Elves • Lizardmen • Ogre Kingdoms
Orcs & Goblins • Skaven • Tomb Kings • Vampire Counts • Wood Elves

General Tactics