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| ==Why Play Brettonia==
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| *Fucktons of cavalry. A Brettonia army without cavalry is like a [[Dwarf]] without a beard. Yes, there are footsloggers amongst the armies, but for the rest, it's all horses, all the time.
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| *Heraldry. As opposed to nearly every other kind of mounted unit in the game, the Knights of the Realm (and the Questing- and Grail Knights) are men with their own history, family and honor, instead of being part of a unit. So every knight in the army has his own heraldry, which allows you to paint every single one of them in different colors and patterns. If you love heraldry Brettonia is your thing, and a well-painted Brettonian army is a sight to behold. [[Slaanesh|Do not go overboard with the colors though]].
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| *There is something deliciously cathartic about dozens of knights smashing into the ranks of your enemies.
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| ==Unit Analysis==
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| ===Lords & Heroes===
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| ====Named Characters====
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| '''Note:''' Under the current edition, named characters tend to be overpriced; you can pretty easily emulate most named characters from scratch and save yourself some points. That said, a few named characters do have abilities and wargear or wargear combos unique to them, so if you absolutely need to have them, go ahead. Just make sure you're really getting your points worth.
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| ====Generic Characters====
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| '''Note:''' While named characters are judged against their generic counterparts, generic characters are examined based on their role in your army.
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| ===Core Units===
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| ===Special Units===
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| ===Rare Units===
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| ==Building Your Army==
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| ===Buying Your Army===
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| ===Army Composition===
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| ===Magic Items===
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| ===Magic===
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| ==Tactics==
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| [[Category:Warhammer/Tactics]]
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