Warhammer Adventures: Difference between revisions
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'''Mekki:''' Pretty much your average [[Techpriest]] but younger. He hails from [[Mars]] and is described as an inventor (something many techpriests would take offense to) due to his creation of a small robotic swarm that assist him with certain duties. His right arm is paralyzed so instead of doing the normal, cool mechanicus thing and replacing it with cybernetics he decides to just build a brace to help him move it | '''Mekki:''' Pretty much your average [[Techpriest]] but younger. He hails from [[Mars]] and is described as an inventor (something many techpriests would take offense to) due to his creation of a small robotic swarm that assist him with certain duties. His right arm is paralyzed so instead of doing the normal, cool mechanicus thing and replacing it with cybernetics he decides to just build a brace to help him move it | ||
==Reception== | |||
Initial reception has been polarizing, to say the least. Many consider this series as a futile attempt to dilute the grimdarknes of both warhammer settings to try and appeal to a younger demographic. Characters hating guns, gleefully searching xenotech and running away from conscription in 40k certainly don't give people that much confidence, putting into question how well would the authors deal with darker groups like Dark Eldar/Elves, Chaos, Undeads or Tyranids. There's also the argument that many kids preffer fantasizing about character older than them, and that by making the protagonist kids, they are invariably just making it corny and unnapealing to the very audience they want to attract. Defenders of this book series argue that this could be an opportunity to flesh out groups and aspects of the setting that often get ignored, showing positive aspects of the galaxy in a setting so focused on grimdark. There's also the possibility of new mini-lines being produced, probably somewhat cheaper than the mainline series to not scare children away (and more importantly, their parents' wallets), which would help flesh out some factions of the game. | |||
[[Category:Games Workshop]] | [[Category:Games Workshop]] |
Revision as of 08:34, 22 May 2018
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Warhammer Adventures is an series of Young Adult (ages 8 to 12) novels published by Black Library and based on Age of Sigmar and Warhammer 40,000 8th edition. Each novel will feature a group of children going on amazing adventures, like in every young adult novel ever released. Given that this generic plot template is being applied by freelance writers with no experience writing for Warhammer to settings filled with overpowered capeshit assholes and overpowered grimderp assholes, respectively, expect canon rape to ensue.
In all likelihood they'll slip these adventures into a lighter and softer continuity seperate from the main universes.
Novels
Warped Galaxies (40k)
- Attack of the Necron by Cavan Scott
Realm Quest (Age of Sigmar)
- City of Lifestone by Tom Huddleston
Characters
40k
Zelia:A young daughter of an archaeologist, she is helps her mom dig up ancient alien artifacts and may probably be the leader of the group. She also hates weaponry like her mom (Which is beyond stupid considering everything in the galaxy is out to get you in some way or another and the threat to her life is multiplied by the fact that she's a planet hopping archaeologist) Instead she believes that the best way to overcome fear is by learning. Shame there's an entire organization dedicated to keeping people from becoming aware of some uncomfortable truths.
Talen: The son of an Imperial Guard officer, Talen decided to run away from home to avoid military conscription and became a hive ganger. He's fairly aggressive and kind of a brute however, that is offset by his loyalty to his friends. He carries around a toy Soldier which is one of the only reminders he has of his older brother who went off to war, and statistically speaking: he ain't coming back
Mekki: Pretty much your average Techpriest but younger. He hails from Mars and is described as an inventor (something many techpriests would take offense to) due to his creation of a small robotic swarm that assist him with certain duties. His right arm is paralyzed so instead of doing the normal, cool mechanicus thing and replacing it with cybernetics he decides to just build a brace to help him move it
Reception
Initial reception has been polarizing, to say the least. Many consider this series as a futile attempt to dilute the grimdarknes of both warhammer settings to try and appeal to a younger demographic. Characters hating guns, gleefully searching xenotech and running away from conscription in 40k certainly don't give people that much confidence, putting into question how well would the authors deal with darker groups like Dark Eldar/Elves, Chaos, Undeads or Tyranids. There's also the argument that many kids preffer fantasizing about character older than them, and that by making the protagonist kids, they are invariably just making it corny and unnapealing to the very audience they want to attract. Defenders of this book series argue that this could be an opportunity to flesh out groups and aspects of the setting that often get ignored, showing positive aspects of the galaxy in a setting so focused on grimdark. There's also the possibility of new mini-lines being produced, probably somewhat cheaper than the mainline series to not scare children away (and more importantly, their parents' wallets), which would help flesh out some factions of the game.