You can certainly try: Difference between revisions

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Examples of "You can certainly try": +1 example, improving on another (since D&D dragons will sleep with anything)
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==Examples of "You can certainly try"==
==Examples of "You can certainly try"==
* Bringing a sword to a gunfight.
* Bringing a sword to a gunfight.
* Trying to shoot the Evil-[[Superman]]-Clone with your handgun.
* Playing any kind of Dragon or half-Dragon in pre-4e D&D. ([[Dragonborn]] seem to have filled this niche nicely.)
* Playing any kind of Dragon or half-Dragon in pre-4e D&D. ([[Dragonborn]] seem to have filled this niche nicely.)
* Playing a monster in a setting [[World of Darkness|not set up for it]].
* Playing a monster in a setting [[World of Darkness|not set up for it]].

Revision as of 03:53, 6 January 2020

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"You can certainly try" is a phrase often used by Dungeon Masters, especially Matt Mercer, to indicate that, while there is nothing in the rules preventing a player from attempting a given course of action, that player doesn't necessarily have any chance of success, and the consequences of trying could be very, very bad.

Alternately, can be used to refer to any character build that's very poorly supported, such as adapting an NPC monster with a Level Adjustment for use as a player character race in Dungeons & Dragons 3e.

Examples of "You can certainly try"