You can certainly try: Difference between revisions
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* Trying to shoot the Evil-[[Superman]]-Clone with your handgun. | * Trying to shoot the Evil-[[Superman]]-Clone with your handgun. | ||
* Playing any kind of Dragon or half-Dragon in pre-4e D&D. ([[Dragonborn]] seem to have filled this niche nicely.) | * Playing any kind of Dragon or half-Dragon in pre-4e D&D. ([[Dragonborn]] seem to have filled this niche nicely.) | ||
* Playing a monster in a setting [[World of Darkness|not set up for it]]. | * Playing a monster in a setting [[World of Darkness|not set up for it]]. | ||
* Playing a low-combat-utility [[Skill Monkey | Face]] in a [[Dungeon crawling | hack & slash]] campaign. | * Playing a low-combat-utility [[Skill Monkey | Face]] in a [[Dungeon crawling | hack & slash]] campaign. | ||
Revision as of 13:05, 14 May 2022
"You can certainly try" is a phrase often used by Dungeon Masters, especially Matt Mercer, to indicate that, while there is nothing in the rules preventing a player from attempting a given course of action, that player doesn't necessarily have any chance of success, and the consequences of trying could be very, very bad. Another phrase a GM might use to warn players is "Are you sure?"
Alternately, can be used to refer to any character build that's very poorly supported, such as adapting an NPC monster with a Level Adjustment for use as a player character race in Dungeons & Dragons 3e.
Examples of "You can certainly try"
- Bringing a sword to a gunfight.
- Bringing a 1d10-damage Renaissance pistol to a +3 Flame Tongue swordfight.
- Trying to shoot the Evil-Superman-Clone with your handgun.
- Playing any kind of Dragon or half-Dragon in pre-4e D&D. (Dragonborn seem to have filled this niche nicely.)
- Playing a monster in a setting not set up for it.
- Playing a low-combat-utility Face in a hack & slash campaign.
- Using a lasgun on a defensive shield.
- Rolling to seduce the Illithid.