Setting:Hail and Kill/Sage: Difference between revisions

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Created page with "=Sage [150]= You are a sage. Some say that you are a master of nature, but you know that nature isn't something one masters, it's something one is a part of. Your magical abiliti..."
 
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Removing ER(Magic)
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ST 10 [0]; DX 10 [0]; IQ 14 [80]; HT 10 [0].
ST 10 [0]; DX 10 [0]; IQ 14 [80]; HT 10 [0].
===Secondary Characteristics===
===Secondary Characteristics===
ER(Magic) 5 [15], Per 10 [-20]
Per 10 [-20]
==Advantages==
==Advantages==
Detect (Magic) [20], Animal Servant(Point Total: 55 + Conjured Metatrait, Minion +0%, Appears constantly x4) [16], 20 points spent on spells with the Sage spells modifier -65% (Immediate preparation required: 1 hour or consumes $5 of a particular material and preparation required.)
Detect (Magic) [20], Animal Servant(Point Total: 55 + Conjured Metatrait, Minion +0%, Appears constantly x4) [16], 30 points spent on spells with the Sage spells modifier -65% (Immediate preparation required: 1 hour or consumes $5 of a particular material and preparation required.)
==Disadvantages==
==Disadvantages==
Addiction(Weed) [-1], -10 points chosen from among: Confused [-10†], Compulsive Carousing [-5†], Disturbing Voice [-10], Gluttony [-5†], Insomniac[Mild] or Sense of Duty (Adventuring companions or Nature) [-5].
Addiction(Weed) [-1], -10 points chosen from among: Confused [-10†], Compulsive Carousing [-5†], Disturbing Voice [-10], Gluttony [-5†], Insomniac[Mild] or Sense of Duty (Adventuring companions or Nature) [-5].
Line 12: Line 12:
==Skills==
==Skills==
===Primary Skills===
===Primary Skills===
Alchemy (VH) IQ+2 [16], Three Alchemy techniques, each (H) Alchemy+0 [2]-16
Alchemy (VH) IQ+2 [16], Four Alchemy techniques, each (H) Alchemy+0 [2]-16
===Secondary Skills===
===Secondary Skills===
Occultism (A) IQ+0 [2]-14, Hidden Lore(Spirits) (A) IQ+0 [2]-14
Occultism (A) IQ+1 [4]-15, Hidden Lore(Spirits) (A) IQ+0 [2]-14
===Background Skills===
===Background Skills===
Four of: Animal Handling(Any one kind) (A) IQ-1 [1]-13, Cooking (A) IQ-1 [1]-13, Diagnosis (H) IQ-2 [1]-12, Falconry (A) IQ-1 [1]-13, First Aid (E) IQ+0 [1]-14,, Naturalist (H) IQ-2 [1]-12, Teaching (A) IQ-1 [1]-13, Veterinary (H) IQ-2 [1]-12.
Five of: Animal Handling(Any one kind) (A) IQ-1 [1]-13, Cooking (A) IQ-1 [1]-13, Diagnosis (H) IQ-2 [1]-12, Falconry (A) IQ-1 [1]-13, First Aid (E) IQ+0 [1]-14,, Naturalist (H) IQ-2 [1]-12, Teaching (A) IQ-1 [1]-13, Veterinary (H) IQ-2 [1]-12.


[[Hail and Kill:Sage:Sample Spells|Sample Sage Spells]]
[[Hail and Kill:Sage:Sample Spells|Sample Sage Spells]]

Revision as of 09:32, 17 October 2011

Sage [150]

You are a sage. Some say that you are a master of nature, but you know that nature isn't something one masters, it's something one is a part of. Your magical abilities focus on manipulating the natural energies of others, both to enhance and to deteriorate. You rituals take a long time; about an hour. In a pinch you can prepare a magical effect for later use, that is you do all but the last second of the ritual and then finish it when you need to, but that requires magical incense, oils, candles or other reagents.

Attributes

ST 10 [0]; DX 10 [0]; IQ 14 [80]; HT 10 [0].

Secondary Characteristics

Per 10 [-20]

Advantages

Detect (Magic) [20], Animal Servant(Point Total: 55 + Conjured Metatrait, Minion +0%, Appears constantly x4) [16], 30 points spent on spells with the Sage spells modifier -65% (Immediate preparation required: 1 hour or consumes $5 of a particular material and preparation required.)

Disadvantages

Addiction(Weed) [-1], -10 points chosen from among: Confused [-10†], Compulsive Carousing [-5†], Disturbing Voice [-10], Gluttony [-5†], Insomniac[Mild] or Sense of Duty (Adventuring companions or Nature) [-5]. † Multiplied for self-control number; see p. B120.

Skills

Primary Skills

Alchemy (VH) IQ+2 [16], Four Alchemy techniques, each (H) Alchemy+0 [2]-16

Secondary Skills

Occultism (A) IQ+1 [4]-15, Hidden Lore(Spirits) (A) IQ+0 [2]-14

Background Skills

Five of: Animal Handling(Any one kind) (A) IQ-1 [1]-13, Cooking (A) IQ-1 [1]-13, Diagnosis (H) IQ-2 [1]-12, Falconry (A) IQ-1 [1]-13, First Aid (E) IQ+0 [1]-14,, Naturalist (H) IQ-2 [1]-12, Teaching (A) IQ-1 [1]-13, Veterinary (H) IQ-2 [1]-12.

Sample Sage Spells

Sample Animal Servants