Warhammer 40,000/7th Edition Tactics/Genestealer Cults: Difference between revisions
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===Brooding Psychic Discipline=== | ===Brooding Psychic Discipline=== | ||
*'''Primaris: Mass Hypnosis:''' Malediction that causes a chosen unit within 24" to drop it's WS, BS by -1. | *'''Primaris: Mass Hypnosis:''' Malediction that causes a chosen unit within 24" to drop it's WS, BS by -1. | ||
==Wargear== | |||
===Melee=== | |||
*'''Bonesword:''' | |||
===Ranged=== | |||
*'''Mining Laser:''' A lascannon with half the range. | |||
===Special Issue=== | |||
*'''Genestealer Familiar:''' | |||
==Unit Analysis== | ==Unit Analysis== |
Revision as of 10:36, 25 September 2016
Everyone's favorite gribbly army is back on the tabletop! After getting hints of a codex in Deathwatch: Overkill, the full codex is finally here. They seem to have upgraded their iconic limos to more practical infantry fighting vehicles, though. Sadface.
Why Play Genestealer Cults?
- Because you've got the models from the late '80s and have long been itching to use them again!
- Because you finally have a workable ally force with Tyranids.
Special Rules
- Cult Ambush:
Brooding Psychic Discipline
- Primaris: Mass Hypnosis: Malediction that causes a chosen unit within 24" to drop it's WS, BS by -1.
Wargear
Melee
- Bonesword:
Ranged
- Mining Laser: A lascannon with half the range.
Special Issue
- Genestealer Familiar:
Unit Analysis
HQ
- Patriarch:
- Magus:
- Primus:
Troops
- Acolyte Hybrids 1st & 2nd generation hybrids. Come with Rending Claws as standards, but also Autopistols and Close combat weapons, so you get a mini-Genestealer with a ranged attack.
- Neophyte Hybrids: AKA generic Cultists. These guys are your resident tarpit unit from hell. Can take things like Mining lasers and Power Mauls.
Elites
- Purestrain Genestealers:
- Aberrant Hybrids:
- Hybrid Metamorphs