Autarch: Difference between revisions
1d4chan>SFH Better covered under the Paths page. Also, I've never read of Autarchs being those lost on the Path. |
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On the board this allows you to select all manner of wargear to kit out your Autarch and create your own unique leader for your host. No two Autarchs may need look alike and the modeling possibilities are endless. | On the board this allows you to select all manner of wargear to kit out your Autarch and create your own unique leader for your host. No two Autarchs may need look alike and the modeling possibilities are endless. | ||
They also make [http://wasted-knights.blogspot.co.uk/2010/06/joys-of-melta.html terrible decisions.] | |||
[[Category:Eldar]] | [[Category:Eldar]] | ||
[[Category:Warhammer 40,000]] | [[Category:Warhammer 40,000]] |
Revision as of 11:44, 25 November 2013
An Autarch is an Eldar of the Craftworlds who walks the Path of Command, a specialized path which studies all the different tactics a warhost of the Eldar Craftworld uses and then brings their different skills and abilities together into a single force that maximizes all their strengths and covers their individual weaknesses.
The path of command is the path that studies tactics, make plans and guides the Eldar in their war efforts. Those who become lost on it are referred to as Autarchs. Before becoming Autarches, these Eldar would have studied in many of the different war temple of Khaine, mastering each path before choosing another. What this means is that Autarchs will have a range of varied skillsets and will be powerful warriors as great leaders.
On the board this allows you to select all manner of wargear to kit out your Autarch and create your own unique leader for your host. No two Autarchs may need look alike and the modeling possibilities are endless.
They also make terrible decisions.