BATTLESYSTEM: Difference between revisions

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'''BATTLESYSTEM''' (all caps!) is (or was) a wargaming RPG system by [[Michael Dobson]] and [[Douglas Niles]]. Several [[Old School Roleplaying]] old-school [[D&D]] modules use it.
'''BATTLESYSTEM''' (all caps!) is (or was) a wargaming RPG system by [[Michael Dobson]] and [[Douglas Niles]]. Several [[Old School Roleplaying|old-school]] [[D&D]] modules use it.


The system developed from the first [[Bloodstone Pass]] adventure, which they published separately in boxed-set module form. It supplants that first TSR attempt at wargaming, [[Chainmail]]. In the BXCMI series, the War Machine fills this niche... and then module [[Desert Nomads series|X10]] figured, why not have ''both''!
The system developed from the first [[Bloodstone Pass]] adventure, which the selfsame authors published separately in boxed-set module form. It supplants that first TSR attempt at wargaming, [[Chainmail]]. In the BXCMI series, the War Machine fills this niche... and then module [[Desert Nomads series|X10]] figured, why not have ''both''!


While TSR was going second-edition, they took that opportunity to overhaul this game too supposedly easier to play with less math.
While TSR was going second-edition, they took that opportunity to overhaul this game too supposedly easier to play with less math.


[[Category:Roleplaying]]
[[Category:Roleplaying]]

Revision as of 18:28, 30 June 2020

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BATTLESYSTEM (all caps!) is (or was) a wargaming RPG system by Michael Dobson and Douglas Niles. Several old-school D&D modules use it.

The system developed from the first Bloodstone Pass adventure, which the selfsame authors published separately in boxed-set module form. It supplants that first TSR attempt at wargaming, Chainmail. In the BXCMI series, the War Machine fills this niche... and then module X10 figured, why not have both!

While TSR was going second-edition, they took that opportunity to overhaul this game too supposedly easier to play with less math.