BATTLESYSTEM: Difference between revisions
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'''BATTLESYSTEM''' (all caps!) is (or was) a wargaming RPG system by [[Michael Dobson]] and [[Douglas Niles]]. Several [[Old School Roleplaying|old-school]] [[D&D]] modules use it. | '''BATTLESYSTEM''' (all caps!) is (or was) a wargaming RPG system by [[Michael Dobson]] and [[Douglas Niles]]. Several [[Old School Roleplaying|old-school]] [[D&D]] modules use it. | ||
The system developed from the first [[Bloodstone Pass]] adventure, which the selfsame authors published separately in boxed-set module form. It supplants that first TSR attempt at wargaming, [[Chainmail]]. In the BXCMI series, the War Machine | The system developed from the first [[Bloodstone Pass]] adventure, which the selfsame authors published separately in boxed-set module form. It supplants that first TSR attempt at wargaming, [[Chainmail]]. In the BXCMI series, the War Machine had filled this niche, which Niles himself had helped test [[CM1: Test of the Warlords|at Norwold]]. Later the module [[Desert Nomads series|X10]] will figure, why not have ''both''! | ||
While TSR was going second-edition, they took that opportunity to overhaul this game too supposedly easier to play with less math. | While TSR was going second-edition, they took that opportunity to overhaul this game too supposedly easier to play with less math. | ||
[[Category:Roleplaying]] | [[Category:Roleplaying]] |
Revision as of 20:31, 30 June 2020
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BATTLESYSTEM (all caps!) is (or was) a wargaming RPG system by Michael Dobson and Douglas Niles. Several old-school D&D modules use it.
The system developed from the first Bloodstone Pass adventure, which the selfsame authors published separately in boxed-set module form. It supplants that first TSR attempt at wargaming, Chainmail. In the BXCMI series, the War Machine had filled this niche, which Niles himself had helped test at Norwold. Later the module X10 will figure, why not have both!
While TSR was going second-edition, they took that opportunity to overhaul this game too supposedly easier to play with less math.