Bladeguard Veteran: Difference between revisions
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For some reason they get 3 wounds despite not wearing Gravis armour, which is what gives Aggressors and Inceptors their 3 wounds. (But Company Veterans, Sternguard and Vanguard Veterans, get 2 wounds each, <s>and Terminators need to don, well Terminator armour to get 2</s> scratch that, Terminators have 3 now too. Alright, definitely no bias there. It can’t possibly be the fuck huge shields they're carrying since that means everyone with a storm shield would get an extra wound). They not being gravis means they can fit into an impulsor or a repulsor, so taking them and deploying them in the front lines should be easy. | For some reason they get 3 wounds despite not wearing Gravis armour, which is what gives Aggressors and Inceptors their 3 wounds. (But Company Veterans, Sternguard and Vanguard Veterans, get 2 wounds each, <s>and Terminators need to don, well Terminator armour to get 2</s> scratch that, Terminators have 3 now too. Alright, definitely no bias there. It can’t possibly be the fuck huge shields they're carrying since that means everyone with a storm shield would get an extra wound). They not being gravis means they can fit into an [[impulsor]] or a [[repulsor]], so taking them and deploying them in the front lines should be easy. | ||
Attack-wise, they have a heavy bolt pistol, but the thing that makes them a threat is the master-crafted power swords. A weapon of S+1, AP-3 D2 on an unit with | Attack-wise, they have a heavy bolt pistol, but the thing that makes them a threat is the master-crafted power swords. A weapon of S+1, AP-3 D2 on an unit with WS3+ (2+ if near a [[Primaris_Ancient#Bladeguard_Ancient|Bladeguard Ancient]]) S4 A3 can cause a lot of damage. They are MEQ and TEQ killers extraordinaire, and they are pretty good at killing lighter units, since what are they going to do that can take the bladeguards, considering they are +2/++4 thanks to the shield and 3W each? | ||
[[Category: Warhammer 40,000]] | [[Category: Warhammer 40,000]] |
Revision as of 16:52, 30 January 2022
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The Veteran Squad of Primaris Space Marines. The Bladeguard Veterans are Primaris First Company veterans that are armed with master-crafted power swords, storm shields and heavy bolt pistols.
Overview
Bladeguard Veterans are the Chads that go into battle clad in incredibly overdone armour that could give a Chapter Master a run for his money. Covered with so many seals of purity to be mistaken for a member of the Galactic Partridges and adorned with victory icons and heraldic items. Their stupidly overdone storm shields are the work of entire generations of Chapter Serfs, and the powerful force-field generators they house are said to protect the soul of their wearer as well as their flesh. This equipment comes out of the chapter's reliquaries during wartime, and it constantly reminds Battle-Brothers who exactly they are honouring upon their enthronement.
According to a recent Warhammer Community article, they pretty much confirmed that these guys are also part of the Deathwing, a rather sharp break from tradition considering that normal power-armored members wearing the company colors haven't been an official thing since Second Edition (with a possible exception being in the Deathwatch RPG depending on how canon you take that). With that, it's possible that Primaris Terminators are not going to be a thing (for the foreseeable future, at least), the closest to them being the Aggressors. Until Cawl figures out how to make reactor maintenance suits look tacticool that is.
Crunch
For some reason they get 3 wounds despite not wearing Gravis armour, which is what gives Aggressors and Inceptors their 3 wounds. (But Company Veterans, Sternguard and Vanguard Veterans, get 2 wounds each, and Terminators need to don, well Terminator armour to get 2 scratch that, Terminators have 3 now too. Alright, definitely no bias there. It can’t possibly be the fuck huge shields they're carrying since that means everyone with a storm shield would get an extra wound). They not being gravis means they can fit into an impulsor or a repulsor, so taking them and deploying them in the front lines should be easy.
Attack-wise, they have a heavy bolt pistol, but the thing that makes them a threat is the master-crafted power swords. A weapon of S+1, AP-3 D2 on an unit with WS3+ (2+ if near a Bladeguard Ancient) S4 A3 can cause a lot of damage. They are MEQ and TEQ killers extraordinaire, and they are pretty good at killing lighter units, since what are they going to do that can take the bladeguards, considering they are +2/++4 thanks to the shield and 3W each?
Forces of the Primaris Marines | |||
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Command: | Apothecary Biologis - Helix Adept - Judiciar - Primaris Ancient Primaris Apothecary - Primaris Captain - Primaris Chaplain Primaris Librarian - Primaris Lieutenant - Primaris Techmarine Vanguard Librarian - Vanguard Lieutenant | ||
Troops: | Aggressor - Bladeguard Veteran - Desolation Squad Eliminator - Eradicator - Hellblaster - Inceptor - Incursor Infernus - Infiltrator - Intercessor - Reiver - Suppressor | ||
Structures: | Firestrike Servo-Turret - Hammerfall Bunker | ||
Walkers: | Ballistus Dreadnought - Brutalis Dreadnought Invictor Tactical Warsuit - Redemptor Dreadnought | ||
Transports: | Impulsor - Repulsor Tank | ||
Vehicles: | Gladiator Tank - Invader ATV - Primaris Outriders - Storm Speeder | ||
Super Heavies: | Astraeus Super-Heavy Tank | ||
Flyers: | Overlord Gunship | ||
Spacecraft: | Space Marine Landing Craft | ||
Allies: | Space Marines |