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[[File:Fluff Accurate.jpg|300px|right|thumb|<s>Truth.</s> Photoshopped by [[Matt Ward|he who should not be named]] himself.]]
[[File:Fluff Accurate.jpg|300px|right|thumb|<s>Truth.</s> Photoshopped by [[Matt Ward|he who should not be named]] himself.]]
Blizzard Entertainment is an American video game developer founded in 1991. They are well known in the gaming community for rising to fame by shamelessly ripping off most of [[Games Workshop]]'s content, quotes from assorted movies and a long list of other things. Note that Blizzard never did anything original...ever. What? You thought [[Warcraft]] and [[Starcraft]] were original? Ohh please hand yourself over to the Inquisition for a mind wipe. Fuck you Blizzard, fuck you with a chainsword.
Blizzard Entertainment is an American video game developer founded in 1991. They are well known in the gaming community for rising to fame by shamelessly ripping off a long list of things, the most pertinent to /tg being the similarity between its flagship franchises and Warhammer (40k). Note that Blizzard [[Nurgle|never did anything original ever]], yet remains widely popular.  


==How to create a game, the Blizzard way!==
==[[Skub|Anti-Blizzard]]==
Blizzard has a very simple way of crafting a new game without spending long hours on what to throw in, here's a crash course on how to prepare a Blizzard-made game:
Blizzard has a very simple way of crafting a new game without spending long hours on what to throw in, here's a crash course on how to prepare a Blizzard-made game:


1.Slap-in some copied content from several sources, re-work them by changing some colors, backstories, details as well as their personalities so they wouldn't look like total rip-offs. For added lulz, rip-off some quotes from movies since it's kewl.
1. Slap-in some copied content from several sources, re-work them by changing some colors, backstories, details as well as their personalities so they wouldn't look like total rip-offs. For added lulz, rip-off some quotes from movies since it's kewl.


2.Throw in some typical tropes you'd see in every sci-fi/fantasy themed media. Claim it's an homage so nobody points out you're just not creating your own lore.
2. Throw in some typical tropes you'd see in every sci-fi/fantasy themed media. Sprinkle some fanboy's essence to lure the blizztards into buying their shit that will for some reason never be outdated or disliked by anyone with an IQ below 70 despite the constantly evolving gaming world or how pointlessly retarded the game is.  


3.Sprinkle some fanboy's essence to lure the blizztards into buying their shit that will for some reason never be outdated or disliked by anyone with an IQ below 70 despite the constantly evolving gaming world or how pointlessly retarded the game is.  
3. Give all products a liberal amount of hype to get their selling point.


4.And finally give all products a liberal amount of hype to get their selling point.
4. Hope you don't get your ass sued by all the ideas and copied content you've ripped off from everyone else.
5. Be sure to sustain the entire thing on enough expansions to [[Dark Mechanicus|eat half of your hard-disk.]]


5. Hope you don't get your ass sued by all the ideas and copied content you've ripped off from everyone else.
=== What you should know already ===
 
[[Skub| There's contention]] between the legions of GW and the hordes of Blizzard in regards to copyrights, who invented which idea first, and whether any ripping-off had in fact occurred. Facts seem to lean in the direction of no, but [[Imperial Cult|facts are nothing before true faith.]] If you venture into these murky depths, bring something [[Troll|that prevents regeneration.
Once you've done that, be sure to sustain the entire thing on expansions! Ohh enough pointless/retarded expansions to eat half of your hard-disk's memory even with it's filled with last generation content.


=== The Differences between the story lines of Warcraft III and StarCraft ===
=== The Differences between the story lines of Warcraft III and StarCraft ===
Warcraft happens in a planet called Azeroth and another planet called Draenor while Starcraft happens IIIIINNN SPAAAAAACE! Other than that, the stories are kinda similar with only minor differences if you look closely enough.
Warcraft happens in a planet called Azeroth and another planet called Draenor while Starcraft happens IIIIINNN SPAAAAAACE! Other than that, the stories are kinda similar with only minor differences if you look closely enough.
== What you should know already ==
# Back in 1992, Games Workshop asked Blizzard to make a licensed Warhammer Fantasy game, and they did.
# They felt it wasn't a close enough representation of Warhammer, GW then refused to let them publish it.
# Blizzard then removed every direct reference to GW intellectual property.
# Published it in 1994, and sold a zillion copies of Warcraft.
# And several gazillion copies of <s>Warcraft 40,000</s> [[Starcraft]].
Ha-ha, disregard that - its only rumors, created by retarded Warhammer/Warhammer 40k fans, because of teir butthurt about WHFB and WH40K having no good video games (what's that - Dawn of Eldar? do not make me laugh). Both GW and Blizzard clearly stated, that there was no agreement and no copyright violated. Any time you start yelling "Bleezerd stole all zat from warhamer!" you make ALL WH fans look stupid. Shame on you.


=== Wait wait, what about Diablo? ===
=== Wait wait, what about Diablo? ===


<s>Spoken like someone who hasn't grown a neckbeard yet.  Diablo 1 is a pointy-clicky version of [[NetHack]] with an isomorphic graphical interface, which is probably the only improvem-- what? Falcon's Eye, and now Vulture's Eye?  Nevermind.<s>
Diablo 1 is a pointy-clicky version of [[NetHack]] with an isomorphic graphical interface. Given that NetHack now has the same through Falcon's eye and Vulture's eye, that advantage is lessened. Since it's less difficult, prepare to suffer relentless mockery for favoring it.


== Blizzard Successes that weren't rip-offs ==
=== Blizzard Successes that weren't rip-offs (/tg related) ===
(and are somewhat /tg/ related)


In 1992, they made Battle Chess for the Commodore 64 & MS-DOS, and also a Lord of the Rings RPG for the Amiga.  The LotR game was supposed to be just the first book, with two sequels, but they never got around to finishing it. They did make Rock and Roll Racing for the Sega Genesis and Super Nintendo, but that's /V/ shit.
In 1992, they made Battle Chess for the Commodore 64 & MS-DOS, and also a Lord of the Rings RPG for the Amiga.  The LotR game was supposed to be just the first book, with two sequels, but they never got around to finishing it. They did make Rock and Roll Racing for the Sega Genesis and Super Nintendo, but that's /V/ shit.


== Blizzard FAILURES that weren't rip offs ==
== [[Skub|Pro-Blizzard]] ==
 
Blackthorne. <s>In typical Blizzard fashion, they reused their old ideas from Blackthorne in Warcraft -- right down to the enemy design, which was used for the orcs and the 'badass royalty in exile' for King Wrynn of Derpwind.</s> Bullshit, Blackthorne played like a rip-off of Prince of Persia, but with shotguns. The story read like a cheesy fantasy film from the 1980s.
 
== NO! The above is just /tg/ folklore and a prime example of butthurt ==


Blizzard in fact is known for creating few yet extremely well done and successful games, for earning a lot of money, and for creating a game-dev meme "when it's done". They are also greedy bastards with no conscience, just like Games Workshop. But it's only interesting to /v/-fags.
Blizzard in fact is known for creating few yet extremely well done and successful games, for earning a lot of money, and for creating a game-dev meme "when it's done". They are also greedy bastards with no conscience, and are thus the /v/-fag equivalent of GW.


Fa/tg/uys though tend to accuse Blizzard for ripping off most of [[Games Workshop]]'s content. They often wrote long angry posts about why Blizzard are bad guys, what was stolen from their precious settings, and why Blizzard games sucks so much. This sound hilarious when you think about Games Workshop, who does steal '''all''' his content from other settings. Basically they just butthurt about WHFB and WH40k does not get any proper video games. Or maybe they are angry because Blizzard own "rip of from everywhere" settings get rival GW "rip of from everywhere" settings. Or maybe gamers just want to hate something or [[Matt Ward|someone]] to vent their RAGE off. To make things even worse, blizzardfags accuse GW in exact same crimes, though, luckily, blizzardfags aren't so interested in fluff, and most of them does not even know warcraft/starcraft lore, so they didn't give a shit about GW even if they know such a company exist.
Fa/tg/uys though tend to accuse Blizzard for ripping off most of [[Games Workshop]]'s content. They often wrote long angry posts about why Blizzard are bad guys, what was stolen from their precious settings, and why Blizzard games sucks so much. This sound hilarious when you think about Games Workshop, who does steal '''all''' of its content from other settings. Blizzardfags do the exact same but in reverse orientation, though since they don't give a fuck about fluff, none of them know/care about GW.


If your ever meet raging fan, crying about GW->Bliz or even Bliz->GW plagiary ignore the fucking troll and keep enjoying the game/raging about Necron Flyer List / Terran MMM-deathball imbalance. If you found yourself crying such a nonsense, SHUT THE FUCK UP.
If your ever meet raging fan, crying about plagiarism <s>ignore the fucking troll</s> throw oil on the fire and get a-trolling. Alternatively, keep raging about [[The Ultimate Necron Cheese List|Necron Flyer Lists]] / Terran MMM-deathball imbalance.


TL;DR I wuv them, but hate their fluff, so it does not exist, okay? Games Workshop and the Warhammer community sux.
TL;DR: Good crunch, meh fluff, the [[Tzeentch]] to GW's [[Nurgle]].


== Today ==
== Today ==


After being purchased by the lawyer-spewing hell mouth known as '''Activision''' (For you non-/v/irgins, the same company that brought you the Call of Duty series. Yes, THOSE popular, overrated, industry-destroying shitpieces.) Blizzard is now a company enjoying some familiar sales tactics! They're selling less content with more bugs for higher prices, require their players to read shitty novels if they want to keep up with awful romance/soap opera story lines 'between' games, and their DRM practices are shutting down loyal players through the very avenues that helped make them popular in the first place. As they work diligently on worsening their reputation, the leviathan company won't even realize the importance of having '''lots''' of players, encouraging friends to join in, until too few people are playing. After which they'll just stand around, swearing that hu-mans are confusing because they won't do exactly what the marketing statistics say they should.
After being purchased by the lawyer-spewing hell mouth known as [[AIDS|'''Activision''']], Blizzard is now a company enjoying some familiar sales tactics! They're selling less content with more bugs for higher prices, require their players to read shitty novels if they want to keep up with awful romance/soap opera story lines 'between' games, and their DRM practices are shutting down loyal players through the very avenues that helped make them popular in the first place.


Welcome home, Blizzard. You and Games Workshop really are the same company.
Welcome home, Blizzard. You and Games Workshop have always been the same company.


[[category:not related]]
[[category:not related]]
[[Category:publishers]]
[[Category:publishers]]

Revision as of 00:00, 29 July 2013

This is a /v/ related article, which we tolerate because it's relevant and/or popular on /tg/... or we just can't be bothered to delete it.
This article or section is being fought over by people undoing each other's changes.
Please use the Discussion page for fighting instead of the article.
This page is in need of cleanup. Srsly. It's a fucking mess.

>

Truth. Photoshopped by he who should not be named himself.

Blizzard Entertainment is an American video game developer founded in 1991. They are well known in the gaming community for rising to fame by shamelessly ripping off a long list of things, the most pertinent to /tg being the similarity between its flagship franchises and Warhammer (40k). Note that Blizzard never did anything original ever, yet remains widely popular.

Anti-Blizzard

Blizzard has a very simple way of crafting a new game without spending long hours on what to throw in, here's a crash course on how to prepare a Blizzard-made game:

1. Slap-in some copied content from several sources, re-work them by changing some colors, backstories, details as well as their personalities so they wouldn't look like total rip-offs. For added lulz, rip-off some quotes from movies since it's kewl.

2. Throw in some typical tropes you'd see in every sci-fi/fantasy themed media. Sprinkle some fanboy's essence to lure the blizztards into buying their shit that will for some reason never be outdated or disliked by anyone with an IQ below 70 despite the constantly evolving gaming world or how pointlessly retarded the game is.

3. Give all products a liberal amount of hype to get their selling point.

4. Hope you don't get your ass sued by all the ideas and copied content you've ripped off from everyone else.

5. Be sure to sustain the entire thing on enough expansions to eat half of your hard-disk.

What you should know already

There's contention between the legions of GW and the hordes of Blizzard in regards to copyrights, who invented which idea first, and whether any ripping-off had in fact occurred. Facts seem to lean in the direction of no, but facts are nothing before true faith. If you venture into these murky depths, bring something [[Troll|that prevents regeneration.

The Differences between the story lines of Warcraft III and StarCraft

Warcraft happens in a planet called Azeroth and another planet called Draenor while Starcraft happens IIIIINNN SPAAAAAACE! Other than that, the stories are kinda similar with only minor differences if you look closely enough.

Wait wait, what about Diablo?

Diablo 1 is a pointy-clicky version of NetHack with an isomorphic graphical interface. Given that NetHack now has the same through Falcon's eye and Vulture's eye, that advantage is lessened. Since it's less difficult, prepare to suffer relentless mockery for favoring it.

Blizzard Successes that weren't rip-offs (/tg related)

In 1992, they made Battle Chess for the Commodore 64 & MS-DOS, and also a Lord of the Rings RPG for the Amiga. The LotR game was supposed to be just the first book, with two sequels, but they never got around to finishing it. They did make Rock and Roll Racing for the Sega Genesis and Super Nintendo, but that's /V/ shit.

Pro-Blizzard

Blizzard in fact is known for creating few yet extremely well done and successful games, for earning a lot of money, and for creating a game-dev meme "when it's done". They are also greedy bastards with no conscience, and are thus the /v/-fag equivalent of GW.

Fa/tg/uys though tend to accuse Blizzard for ripping off most of Games Workshop's content. They often wrote long angry posts about why Blizzard are bad guys, what was stolen from their precious settings, and why Blizzard games sucks so much. This sound hilarious when you think about Games Workshop, who does steal all of its content from other settings. Blizzardfags do the exact same but in reverse orientation, though since they don't give a fuck about fluff, none of them know/care about GW.

If your ever meet raging fan, crying about plagiarism ignore the fucking troll throw oil on the fire and get a-trolling. Alternatively, keep raging about Necron Flyer Lists / Terran MMM-deathball imbalance.

TL;DR: Good crunch, meh fluff, the Tzeentch to GW's Nurgle.

Today

After being purchased by the lawyer-spewing hell mouth known as Activision, Blizzard is now a company enjoying some familiar sales tactics! They're selling less content with more bugs for higher prices, require their players to read shitty novels if they want to keep up with awful romance/soap opera story lines 'between' games, and their DRM practices are shutting down loyal players through the very avenues that helped make them popular in the first place.

Welcome home, Blizzard. You and Games Workshop have always been the same company.